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Blood Moon sounds like its actually gonna suck though...not the mod but for the players. You are gonna have to make sure you have a lot of kids and make sure the primary heirs are OP.
Also I'm guessing both bloodlines will be in the game randomly whether you choose it or not?
Also I started making a couple trait icons for some of the different chakra natures a couple months ago if you ever think of incorporating that somehow into your mod I can send them to you. I had a couple of ideas on how I would do this based off the framework for improved genetics but nothing of substance, regardless if your interested just let me know. Anyways thanks for the awesome mod.
To go above your current tier, you don't need to fight a guys with a higher tiers than your, fighting an equal will give you a 100% chance to get the higher tiers after the fight (If you win ofc). And you can only duel people in your court.
There is also a decision that you can take once you get to the Segunda, that will need you to either be ambitious, a genius or have 5000 prestige. This will trigger a chain of event that will allow you to unlock the Ultima, at the cost of a random close relative.
Whenever I match together the two (Sun and Pristine)...the baby's all end up dying. There seems to be a high risk of babies not making it. I've yet to have a baby survive with both.
OH, that;s how it works! Thanks, was lost for a while. I did eventually get to Segunda (And Ultimately....Ultima (lol)) via the "Blood Moon" event chain, but now I'll know how to do it if I ever need to actively work towards it for my next playthrough 9became immortal this one around ;] ). Thank you for the quick response!
I have a question though.
I'm actually doing the One Man Army path, in the "rikudo_combat" step.
I checked the global var and the "global_rikudo_fight" var is at 44... Is there a problem ?
But you might also be really, Really, REALLY unlucky, and just didnt got the event, which is based on a not-that-long MTTH :/
I checked again, it is global_rikudo_combat, my mistake, sorry.
This var is at around 60/70 now..
I checked the event and saw this :
trigger = {
check_variable = {which = global_rikudo_combat value = 30}
NOT = {
has_global_flag = grey_artefact_created
}
}
But I have the global flag "grey_artefact_created" which has be done some years before the rikudo combat chain started. I thought it was a prerequisite ?
Or did I miss something ?