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DoM did just update today so maybe related, this is the first time I have tried your scenario.
One crash was something about an AI node too far away from a Donkey after about 10 minutes. I didn't catch the second one, and the third one happened immediately upon starting a new game and I realized I could copy the error string:
ERROR: NullReferenceException: Object reference not set to an instance of an object
INFO:
Dawn of Man v1.0.7 Steam (15 Apr 2019 - 15:06)
OS: Windows 10 (10.0.0) 64bit
CPU: Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz, Cores: 12, RAM: 16322MB
GPU: NVIDIA GeForce GTX 1080, VRAM: 8079MB, ShaderLevel: 50
Scenario ID: valley_of_death, Location: Mammoth Valley, Game Mode: Normal
STACK TRACE:
DawnOfMan.AiRuleAnimalEscapeDanger.calculateEscapePosition (Vector3 attackerPosition, Vector3 ourPosition, Single escapeDistance)
DawnOfMan.AiRuleAnimalEscapeDanger.run (DawnOfMan.Being being)
DawnOfMan.AiRuleList.run (DawnOfMan.Being being)
DawnOfMan.Being.runAi ()
DawnOfMan.BeingStateIdle.runAi ()
DawnOfMan.BeingStateIdle.update (Single timeStep)
DawnOfMan.Being.update (Single timeStep)
DawnOfMan.EntityManager.fixedUpdate (Single timeStep, Int32 frameIndex)
DawnOfMan.GameStateGame.fixedUpdate (Single timeStep, Int32 frameIndex)
DawnOfMan.GameManager.fixedUpdate (Single timeStep)
DawnOfMan.GameBehaviour.FixedUpdate ()
Some Achievements cannot be met - I've accumulated over 300 hay but it doesn't tick it as achieved.
Otherwise nice game, I'd love to get more attacks....
Somehow the Hay never ticked, even though I accumulated 3000 overall and even have more than 200 in storage.
I only had 2 attacks from Raiders (about 50 raiders now) and I unlocked all technology. When the last one (50 years) popped I was done with this campaign, since I wasn't going to play when I did everything I wanted to do.