Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом








In a new savegame this error did not occur. But this savegame I have also played only 5 min.
I test it now in my existing savegame
Now the following errors occur directly at the start of the savegame:
STACK TRACE
-----------------------------------------
function: updateStoner -- file: GotStoned.lua line # 24.
[23-12-20 05:42:50.206] ERROR: General , 1608698570206> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __mul not defined for operands in updateStoner at KahluaUtil.fail line:82..
[23-12-20 05:42:50.206] ERROR: General , 1608698570206> DebugLogStream.printException> Stack trace:.
[23-12-20 05:42:50.209] LOG : General , 1608698570209> -----------------------------------------
STACK TRACE
-----------------------------------------
function: updateStoner -- file: GotStoned.lua line # 24.
[23-12-20 05:42:50.209] LOG : General , 1608698570209> -----------------------------------------
STACK TRACE
-----------------------------------------
function: updateEdible -- file: GotStoned.lua line # 81.
[23-12-20 05:42:50.210] ERROR: General , 1608698570210> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __mul not defined for operands in updateEdible at KahluaUtil.fail line:82..
[23-12-20 05:42:50.210] ERROR: General , 1608698570210> DebugLogStream.printException> Stack trace:.
[23-12-20 05:42:50.212] LOG : General , 1608698570212> -----------------------------------------
STACK TRACE
-----------------------------------------
function: updateEdible -- file: GotStoned.lua line # 81.
[23-12-20 05:42:51.185] WARN : General , 1608698571185> MeshAssetManager.loadCallback> Failed to load asset: AssetPath{ "WheelNull" }.
[23-12-20 05:42:55.549] LOG : General , 1608698575549> EXITDEBUG: ToggleEscapeMenu 1.
[23-12-20 05:42:55.550] LOG : General , 1608698575550> EXITDEBUG: ToggleEscapeMenu 3.
[23-12-20 05:42:55.550] LOG : General , 1608698575550> EXITDEBUG: ToggleEscapeMenu 4.
[23-12-20 05:42:55.550] LOG : General , 1608698575550> EXITDEBUG: ToggleEscapeMenu 5.
[23-12-20 05:42:55.551] LOG : General , 1608698575551> EXITDEBUG: setGameSpeed 1.
[23-12-20 05:42:55.622] LOG : General , 1608698575622> EXITDEBUG: setGameSpeed 3.
[23-12-20 05:42:55.622] LOG : General , 1608698575622> EXITDEBUG: setShowPausedMessage 1.
[23-12-20 05:42:55.622] LOG : General , 1608698575622> EXITDEBUG: setShowPausedMessage 2
I just started the game, smoked a cigarette and then smoked a joint to test. Better take a look for yourself. I have uploaded a log.
https://we.tl/t-CUPQDOby84
And thank you for bearing with me on this
Unfortunately nothing has changed, I even deleted the mod completely and downloaded again.
I'll just start a new game, maybe this error only occurs in existing savegames.
Let it be for now, as long as no one else complains.
Maybe this error only occurs with me.
Must be late in your time zone.
Thanks for trying :)
Also explains why i never saw it; i always start a new game when testing.
Anyone can make a mistake, we are all only human.