Garry's Mod

Garry's Mod

Enhanced Special Eyes For Pyro [GMOD]
Adolf kebab 2019 年 4 月 8 日 下午 12:16
It dosen't work with bone merge (Now fixed !)
Well It works with that pyro faceposable ragdoll.
But when I use Femme (don't ask why) It's alway's closed.
I tried to face pose it again. But wow, pyro model don't have face.

So ya chump will help meh ?

09.04
If ya know how to use adv. bone tool you can fix that issue.
But if ya don't know.... well I can't help you.

(fix)
引用自 Egon
Which Bonemerger tool are you using? Because I saw someone else was having the same problem, but they turned out to be using the old bonemerger instead of Rubat's new one. That could be why it isn't working.
最后由 Adolf kebab 编辑于; 2019 年 4 月 9 日 下午 1:22
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Chancey 2019 年 4 月 8 日 下午 8:48 
You don't use faceposer you doof. Use advanced bone tool.
Adolf kebab 2019 年 4 月 9 日 上午 1:00 
Ye, I noticed it. But still. That ain't work.
Adolf kebab 2019 年 4 月 9 日 上午 2:31 
Mabey I am too retarded to use that addon. XD
Pixel 2019 年 4 月 9 日 上午 10:58 
First you use the faceposer tool on the eyes effect. then you bonemerge it to the pyro model of your choice. Just know that you can't edit the eyes after it's been bonemerged.
Adolf kebab 2019 年 4 月 9 日 下午 12:24 
Egon.
I know how to do this.
My problem is that, after faceposing eyes and bone merging them, They become closed on pyro.
最后由 Adolf kebab 编辑于; 2019 年 4 月 9 日 下午 12:24
Pixel 2019 年 4 月 9 日 下午 12:32 
Which Bonemerger tool are you using? Because I saw someone else was having the same problem, but they turned out to be using the old bonemerger instead of Rubat's new one. That could be why it isn't working.
Adolf kebab 2019 年 4 月 9 日 下午 1:15 
Yea, I am using the new one.
Adolf kebab 2019 年 4 月 9 日 下午 1:18 
Well F-word me, I had bonemerge old, and new activated.
That's why I had thos ULA Errors.
Silly me.
Adolf kebab 2019 年 4 月 9 日 下午 1:22 
Thank you Egon.
E7ajamy  [开发者] 2019 年 4 月 10 日 上午 1:40 
First of all, thanks for de describing chump word :3
Second of all, if a cosmetic does have face flexes, of course you'll have to use the new bonemerger tool the one made by Rubat, its called "Easy BoneMerger To''
The old one used to merge any model as it was an cosmetic or anything, because if the model was having too much verts, it will be easy to separate it and keep the bones.

In short, both of them are bonemergable, but the new one have more supports and new features, such as a list of what cosmetics u used, and support face flexed!
Adolf kebab 2019 年 4 月 10 日 上午 4:37 
*Burp*
Who cares ?
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