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Zgłoś problem z tłumaczeniem








If you haven't already, did you try starting a new game and seeing if the problem persists?
Can you give me a list of mods (in the order they are loaded) and a save game to look at?
Here is the modlist:
https://imgur.com/a/tvNu45B
Auto Resolve worked until turn 17, my Frigate against a Pirate Raider does not finish resolving. Not sure why the raider also has no attack value (0) and only defence (10). Is this normal for start Pirate ships?
So the Auto Resolve seems to work if I am not already at the place the Raider was moving to, but I have to move my ship to it and then auto resolve. Hope this helps.
As far as autoresolve I'm unsure. I've never seen this happen. There might be something in the game log about it if you can post that when it happens. It's also possible some of the mods are interfering with each other. Try loading tactical mod last and double check that you've run the installer for ucp, not just subscribed on steam.
Last, it could be the resource pack. That's been known to cause issues with turns not advancing.
Update: New game everything is working good now.