安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													

 
					 
													




 举报此帖
 举报此帖


(Ice mining, but it looks and works like a drilling platform, complete with making the pipes, then adding them in)
Rockets (A way to get to space, but functioning in a way similar to the appallos and such (Detonate warheads in such a way, and use them for thrust?)
Nuclear power plant (A realistic-looking nuclear power plant)
Wid-farm (A relistic wind farm, complete with breaking ever "x" times (A real windfarm breaks every 20 years or so, and it takes about 20 years to pay it'self back!)
(More ideas coming)
Just some suggestions!
Hm... first, you should probaly upload it, also, what's more important? Functionality, or workability? (To me, it's the second, which might explain why most of my ships are large cubes...)
Can't wait to see it though!