安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I think you should rebalance the enemy force, even on the highest difficulty, maybe randomize if you receive an attack or not, I say you are taking a guard post that has previously rarely been attacked, because just when you take the post for two days all the factions decide that they want to raze your city? There should be something that randomizes whether you will be attacked or not, such as a royal guard post, where on some day you do not receive any attack or Days in which you receive 1 or more attacks, I do not know how difficult it is to add a percentage to the difficulty, but it would be a good way to maintain the difficulty without it becoming extremely possible for the city to disappear, something like 45% of receiving attack that day and 55% of it being a quiet day and if you receive attacks on that day that is a percentage that you receive so cough (example 20% of receiving a single attack during the day, 15% two attacks, 10% 3 attacks, 5% 4 attacks), as well as the difficulty and strength of each of these attacks can be randomized with a lower percentage the larger or stronger the attack, so it opened days in which you are lucky and it is a relaxed job and times in which you can die if you do not have very good luck, It's just one example, but it would be a good way to randomize things and keep it lore-friendly.
I would try to do something like that myself, but I only have a few weeks that I download kenshi and never do mods, programmed or anything like that
Currently the only way I see to balance it is by adding the mod with which the NPCs close the doors when receiving attacks and some mods that add more population and / or some mods that increase the statistics and degrees of equipment of the NPCs