Stellaris

Stellaris

Expanded Events
Xenomorphs escaped?
Just now, an event triggered saying that a Xenomorph escaped on one of my planets and is now killing the people. My species is now listed as undesireables and is getting purged at a rate of 100/month. Is there any way to stop that? I can't see anything in the decisions or modifiers. Landing armies didn't do anything either.

EDIT: I dug through the files and the event I'm referring to is countryexpanded.503:

"Our xenomorphs are attacking [Root.GetName]! Having escaped from their containment pens, the ravenous creatures have descended upon our settlements in an ecstasy of violence."

... but I don't know nearly enough about Stellaris modding to figure out what I need to do to solve this
最后由 主​​​Miͥภgͣcͫℝ♚ 编辑于; 2022 年 11 月 7 日 上午 11:20
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Any ideas? I would like to actually continue my game without the 200 pops dying on that planet.
I looked at the event files and it looks like countryexpanded.505 or countryexpanded.506 would be the solution, but.........
- it looks like they're triggered by a planetary combat victory and I have no clue how to do that on that planet, since there aren't any hostile armies on it and landing my forces there doesn't do anything
- both are country events, so I cant execute them as commands if I have the planet where it happened selected and just executing them without the selection doesn't stop the purge
Scorpione Orzion on the Stellaris discord managed to find a way
open console, type "debgoutput"
hover over the planet and look for the id
type in "clearflag planet xenomorphs_won [planet id]"
open the save in an archiving program (winrar, 7zip or such)
open the gamestate file in notepad or an equivalent program
search for "event_purge"
it should have twice as many occurences as there are pops getting purged on the affected planet
find a line with event_purge=somenumber
remove all occurences of that string (ctrl+f and the "replace all")
save and reload
....
hopefully this helps somebody else who might get this issue. This event is probably bugged rn.
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