Torchlight II

Torchlight II

Swordsman Class v0.7 (Build 509)
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Killatomate  [开发者] 2013 年 8 月 15 日 上午 11:37
Planned Skills (future stuff)
please dont get overly excited about the skills. only because stuff is planned doesnt mean it will make it into the game. making skills works by trial and error (due to the lack of TL2 documentation) and costs alot of time. some skills will never make it into the mod because i will lack the time or means to figure out the right code for the scripting. This is not a preview of what the mod will be like, its more of a list of my ideas.
This is not a complete list. i had about 35 skills planned but i am only showing the most likely candidates.


offensive skills:

Bash (already available, but not finished yet)
a powerful bone-crushing swing that hits multiple enemies and pushes them back. chance to cause internal bleeding.
-limited to 2H weapons. damage is based on the weapon's alpha damage, so heavy axes and hammers have an advantage over light polearms. (good for crowd control)

Cleave
a powerful swing that hits a single target. (good at taking down bosses/champions)

Leap Attack
your character leaps forward and hits enemies with a powerful overhead swing, while pushing them back.

Onslaught
a powerful, unstoppable forward charge that leaves enemies wounded. (similar to shield bash, but more powerful)

Hand of God
a powerful attack that inflicts massive damage upon a single target. (endgame skill)

Brothers in Arms (summon)
2 Berserkers (2h weapons, low armor) are summoned to charge into battle at your side.
-high damage output, low armor, short summon duration. (good at slaying champion monsters)
duration: 30s
cooldown: 90s
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Killatomate  [开发者] 2013 年 8 月 15 日 上午 11:37 
defensive skills:

Bloodletting (already available, but not finished yet)
You cut the enemy's arteries and make him bleed for 7 seconds. (good for kiting)
-requires bladed weapon

Break Shields
a powerful long reach swing that breaks shields and pushes enemies back.
-requires axe or hammer (good for crowd control and breaking shields)

Shield Bash (already available, but not finished yet)
you lunge forwards and deal a crushing blow with your shield utilizing the weight of your armor. the attack surprises the enemy and has a chance to leave him stunned and crippled. (useful against all targets)
-requires shield

Battle Standard (buff)
plants your banner and creates a defensive position. defending your banner boosts your morale (armor and attack speed). you will defend your banner at all costs.
duration: 20s - 40s

Fanatic Defense (buff)
you defend your position at all costs. your fanatism increases your attack speed and chance to block significantly. however, movement speed will be reduced quite a lot.
duration: 20s
cooldown: 40s
-requires shield

Call Reinforcements (summon)
2 Soldiers (heavily armored swordsmen, archers?) are summoned to aid you in battle.
-low damage output, high survivability, long summon duration. (good at diverting enemy attention)
duration: 60s
cooldown: 90s
最后由 Killatomate 编辑于; 2013 年 8 月 15 日 上午 11:53
Killatomate  [开发者] 2013 年 8 月 15 日 上午 11:37 
ranged / misc skills:
(i am not sure if i will continue ranged skills. maybe i will scrap ranged skills in order to make room for more melee/passive skills)

Aimed Shot
you fire a well-aimed shot that deals high damage to a single target at long range. (good against champions). may have increased armor penetration.
-requires ranged weapon

Quickshot
you fire several low-damage shots at a high rate. (good against groups of weaker enemies, like tiny spiders or rats)
-requires ranged weapon

Crippling Shot
you fire a well-aimed shot that cripples a single target (reducing movement speed, attack speed, damage) (good against champions)
-requires ranged weapon

Grenade
you lob a grenade at the location of your cursor. any enemy caught within the shrapnel blast bleeds for 5 seconds. chance to set enemies on fire.

Arrow Shower (artillery support)
a group of allied archers (off screen) launches a hail of arrows at the location of your cursor.
cooldown: 20s


if you have suggestions for a skill (improvements or a complete different skill to replace it) or maybe want to try to script one of the skills for me, please leave a comment.
最后由 Killatomate 编辑于; 2013 年 8 月 15 日 上午 11:43
doooooorgassssss 2013 年 8 月 17 日 下午 8:53 
Sword Dance (?): You unleash a series of 5 quick strikes at one enemy ( or maybe on a group of enemies), damaging them heavily. Requires a one or two-handed sword.

Cooldown would be 15 secs or so, as this could be an ultimate powerful melee skill, at the cost of a greater cooldown time.
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