安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








I want to make this mod enjoyable for everyone
At 44 arrows they'd be equal, but remembering that arrows require Firewood, which is basically free, it'd still be easier to craft and recycle them than daggers.
i guess i want this so that a breton with 100 smithing and all perks is not seen as inferior as an orc with 100 smithing and all perks, afterall anyone who get's to that level is a very dedicated smith, and race really only influences how you start out, not where you end up.
I am not sure if its possisable, but maybe just melting down basic, or common enchanted items would be a huge help, and maybe the value or level making what kind of soul gem you get from the breakdown. or even if it was based on the disenchant option, so that a basic thing like "fire damage" gave you something like a common soul gem, but something harder to get like a "drain life" enchantment would give you a higher level.