Stellaris

Stellaris

Expanded Megastructures and Technology
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Tovius  [开发者] 2019 年 4 月 16 日 上午 10:18
Bug Reports
Please report all bugs here. It would be very helpful if you say what other mods you are using.
最后由 Tovius 编辑于; 2019 年 4 月 21 日 上午 11:26
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正在显示第 1 - 15 条,共 36 条留言
Suprise 2019 年 7 月 5 日 下午 4:48 
mod causes ringworld segments to be waaaay too big. notable mods include gigastructutres and ascention ringworlds
Ahmiran 2019 年 7 月 14 日 上午 5:00 
I too have this issue, Problem is in the "zz_planet_classes_expanded.txt" File. Under "pc_ringworld_habitable" "entity_scale = 3.0" it should be 1.0
Reffet 2019 年 8 月 13 日 上午 1:58 
Machine pops not assembling. The jobs are producing but when you mouse over the box it says that there is no species there to assemble. I checked it with PD, District Overhaul, and !Modifiers fix (2.3+)
Prewed 2019 年 8 月 26 日 下午 1:14 
some modified weapons (for example "Frequency Tuning II") have OP damage/time (for small FT2 it is 21) - problem with their cooldown - 1day
Tovius  [开发者] 2019 年 8 月 26 日 下午 5:19 
I will fix the cooldown for Frequency Tuning II, but as for the damage, it is not a tier 2 weapon, it is a tier 4, so the damage is in line with that.
Prewed 2019 年 8 月 27 日 上午 11:06 
*sory for my bad english:)
damage is good. cooldown is bad. because of cooldown damage per day becomes bad
same problem with ancient drone mining laser
SalmonCaviar 2020 年 6 月 28 日 上午 8:35 
Cloning Vats disappear from your planet if you have genesis origin. Is that normal?
Prewed 2020 年 7 月 4 日 上午 5:18 
with mod machine empires unable to build "Machine Assembly Plants"; starting one also not appear on first capital.
LiamD 2020 年 12 月 30 日 下午 8:20 
When building over planets with no deposit instead i get a habbit with a mineral, generator and research district and and alloy deposit feature. Using PD and Guilli's Planet Modifiers (has been said to have issues in comments), load order doesnt affect it
Reffet 2021 年 5 月 14 日 上午 11:10 
Teravores lose the decision to consume planets with this mod.
Tovius  [开发者] 2021 年 5 月 14 日 上午 11:42 
Sorry about that. I'll be fixed in a minute
nullCalibur 2021 年 9 月 28 日 上午 4:51 
The cloning vats building disappears after the first month in the genesis project origin.
Tovius  [开发者] 2021 年 9 月 28 日 上午 6:59 
It is intended that Clone Armies cannot build cloning vats until they either finish their origin event chain or adopt the first biological ascension perk. You shouldn't be able to build them at all before that, though.
nullCalibur 2021 年 9 月 28 日 下午 12:57 
Not the new Clone Army origin, the old Genesis Project origin. The building on the homeworld disappears after the first month and you cannot assemble pops at all.
最后由 nullCalibur 编辑于; 2021 年 9 月 28 日 下午 1:11
Wilmfe23 2021 年 12 月 22 日 下午 12:23 
Right now at least the cloning vats don't work at all. Is it because I'm a hive mind?
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