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报告翻译问题
-25 hp on wearer
-50 damage if the player lands on an enemy
+25 hp
+40 damage vulnerability
+10 move speed
primary weapon slot
+10% jump height
When you hit the ground you bounce a bit? (depends on how high you were) -5 health for the enemy if you hit one?
+7% jump height
-50 if lands on enemy
That said, these would synergize well with some kind of sticky jumping playstyle.
Secondary slot equipable on Demo and Sollie instead of a cosmetic.
User takes no fall damage.
-90 fall damage
when you jump from a high source or sticky jump you will bouncy about 3 times and each of those jumps will make a small circle that will damage anyone within the circle