安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








One, the lands with Fogmen aren't difficult. They're laughably easy to set up in, even with high attack slots, since fogmen aren't exactly difficult enemies. The bases set up within those areas also don't really face many threats, since raids are rare in the foglands.
Otherwise, some changes don't make sense, like the borderlands having low stone. Low minerals, low water, that makes sense, but the borderlands is primarily a rocky canyon. This and other changes don't make much sense with the actual terrain.
Otherwise, though, I can appreciate it
That is a good point on the fogmen area, it might need some tweaks. In a few weeks I will have more IRL time and I might take a look at that along with some other minor fixes I been meaning to make. If you have settled in other areas and have feedback on them feel free to post.