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If anyone is still having problems despite this, add more comments.
Hmm. Can you verify in any way that it happens with only those two mods?
And are you running Common Sense?
Not all of the android pawns get stuck, just a few and it is only on the meal tray.
Have tried loading it before and after but no difference and I use no other stacking mod.
Never had problems with human pawns and the androids only get stuck on the meal tray, all other storage furniture work fine.
@Man V-M: Android is ...carrying a meal over? Tries to put it into the tray and never moves again?
(Running up to date Common Sense?)
@Spaceballs III: ...Hmm. If you save the game when it's happening, does it keep happening when you load the game again?
They pick up the same meal again and then just get stuck picking it up and placing it over and over again, until I force them to do something else.
When I look at the meal tray it seems as they are not placing it in the current stack but instead alone.
Im not using Common Sense, but I'll try and see if it helps.
I asked about Common Sense because there was a problem there with meals that didn't stack - the pawns were convinced they could merge them, find they couldn't stack, put it down, start over....but we fixed that problem.... Are you running any other mods that affect meals?
Im using Combat Extended and had a loadout with no food assigned to my pawns.
When I added food to the loadout everything started working correctly.
Not sure why my humans didn't have this issue, they all used the same loadout with no food.
Thank you for being helpful!!
Love the mod, best storage solution <3
Hauling Bot 4 started 10 jobs in 10 ticks. List: (Wait_MaintainPosture (Job_1729238)) , (HaulToCell (Job_1729244) A=Thing_ComputerComp402869 B=(167, 0, 211)) , (Wait_MaintainPosture (Job_1729246)) , (HaulToCell (Job_1729251) A=Thing_ComputerComp402869 B=(167, 0, 212)) , (Wait_MaintainPosture (Job_1729252)) , (HaulToCell (Job_1729257) A=Thing_ComputerComp402869 B=(167, 0, 211)) , (Wait_MaintainPosture (Job_1729260)) , (HaulToCell (Job_1729269) A=Thing_ComputerComp402869 B=(167, 0, 212)) , (Wait_MaintainPosture (Job_1729270)) , (HaulToCell (Job_1729275) A=Thing_ComputerComp402869 B=(167, 0, 211)) curDriver=JobDriver_HaulToCell (toilIndex=5) curJob=(HaulToCell (Job_1729275) A=Thing_ComputerComp402869 B=(167, 0, 211)) lastJobGiver=AIRobot.X2_JobGiver_Work
Verse.Log:Error(String, Boolean)
Verse.AI.JobUtility:TryStartErrorRecoverJob(Pawn, String, Exception, JobDriver)
Verse.AI.Pawn_JobTracker:FinalizeTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick_Patch1(Object)
AIRobot.X2_AIRobot:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update_Patch1(Object)