Garry's Mod

Garry's Mod

Revenge Of The gBalloons!
Conga Dispenser 2019 年 7 月 17 日 下午 10:32
Balancing suggestions
Just trying to help by putting a spot for people to talk about balancing in rotgb.
最后由 Conga Dispenser 编辑于; 2019 年 7 月 17 日 下午 10:33
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正在显示第 1 - 15 条,共 21 条留言
Conga Dispenser 2019 年 7 月 17 日 下午 10:35 
The cool orb should not be able to pop 256 layers at once for the price that it's at, it would work better if you changed it to 4 layers (4th tier) and 8 or 16 layers (5th tier) At least i think so
最后由 Conga Dispenser 编辑于; 2019 年 7 月 17 日 下午 10:36
Piengineer12  [开发者] 2019 年 8 月 1 日 上午 12:15 
It actually used to be 4 and 16, but I changed it to 16 and 256 since it seemed too underwhelming. I'm happy to revert it back to the way it was, though. All you need to do is to ask.
最后由 Piengineer12 编辑于; 2019 年 8 月 1 日 上午 12:59
Conga Dispenser 2019 年 8 月 1 日 上午 6:15 
If you belive it was underwhelming, that's fine, all I ask is to nerf the 256 upgrade a bit, as it's almost gives you a 100% assured victory (at least until gblimps that are greater than green)

It's a bit overwhelming
最后由 Conga Dispenser 编辑于; 2019 年 8 月 1 日 上午 6:15
Piengineer12  [开发者] 2019 年 8 月 1 日 上午 6:36 
Got it. Does 32 layers work?
Conga Dispenser 2019 年 8 月 1 日 上午 6:46 
32 or 64 would be good.
Piengineer12  [开发者] 2019 年 8 月 1 日 上午 7:05 
Alright. I will make the change soon.
BFR2005 2019 年 8 月 20 日 上午 2:15 
Blacklist (blocking from spawning) certain towers and certain balloons (in case if someone uses it on the server to prevent powerful towers spam or if players are unprepared/ due to insufficient finnances weren't able to afford certain towers), the more players = the less money they get (to prevent making the game too easy), tower limit (to save up on that sweet sweet fps)
Piengineer12  [开发者] 2019 年 8 月 20 日 上午 3:54 
1. Blacklisting is possible to implement, but I need to figure out how it will look like.
2. Tower limits can be implemented soon.
3. I can make it so that less money is earned per pop for each player, but by how much?
Money is currently shared between all players, by the way. If you need it to be individual, tell me.
BFR2005 2019 年 8 月 20 日 上午 4:43 
Money is currently shared between all players, by the way. If you need it to be individual, tell me.
well, only an ability to do it
Piengineer12  [开发者] 2019 年 8 月 20 日 上午 5:29 
An ability to do it? I need some more explanation.
BFR2005 2019 年 8 月 20 日 上午 6:15 
just an admin option from the start of the server, like an menu
Piengineer12  [开发者] 2019 年 8 月 20 日 上午 6:22 
Alright then.
Conga Dispenser 2019 年 8 月 20 日 下午 1:03 
For the Cash to be shared is fine, but split the money earned between individuals by the amount of players, if you decide to add a setting for individual money (I would recommend)
~ SkyanUltra ~ 2019 年 8 月 26 日 下午 9:06 
So basically, make the explosives tower just not hurt you in general, and/or make the explosions less loud. I've barely ever used it because of how loud and annoying it can be.
Piengineer12  [开发者] 2019 年 8 月 27 日 上午 5:45 
Explosion loudness is Source's fault. I'll have to fix that manually.

I did change the Prox. Mine, though. It no longer hurts players.
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