Team Fortress 2

Team Fortress 2

Colt SAA for Engineer
bear 2016 年 8 月 1 日 下午 12:29
Stats
All items have an obvious requirement: stats. Place your ideas below.

MY IDEA
+20% Damage Bonus
This Weapon deploys 23% Faster
+40% Reload Speed

-50% Clip Size
-40% Firing Rate
No Random Critical Hits
最后由 bear 编辑于; 2016 年 8 月 1 日 下午 12:31
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sigge 2016 年 12 月 30 日 下午 6:38 
+ 15% more faster the deploy time
- 5% reload time
+ 10% damage
- 50% clip ssize
This weapon can destroy sappers
bear 2016 年 12 月 31 日 上午 11:35 
引用自 Player Name :v
+ 15% more faster the deploy time
- 5% reload time
+ 10% damage
- 50% clip ssize
This weapon can destroy sappers


That is actually an interesting stat idea, to be honest.
Czarchanka Tinman 2017 年 3 月 20 日 上午 6:17 
how about if a sentry is working (that means not being sapped and built) it has a +20 damage buff
BUT has the sentrys health reduced
Jeagle_g 2017 年 5 月 17 日 上午 9:25 
I have been thinking of a colt for the engineer before too, fitting his cowboy-themed personality.
These are my stats ideas:

Ambassador firing speed
-50% clip size (6 rounds)
+300% damage (~30 damage/shot)
-reloads one round at the time (1.5x or 2.0x times shotgun reload speed)
Special feature:
Hold M2 to charge one round every 0.3 seconds. Upon release, fires the charged shots in a fast rate (panic attack speed upon low health speed).
World Leader Pretend 2018 年 8 月 17 日 下午 2:20 
how about adding a quick draw mechanic that it deals mini-crits for 1.5 seconds after deploy
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