Slay the Spire

Slay the Spire

Infinite Spire
叶星宿 1. dec. 2020 kl. 3:13
BUG Report
Begin patching...
Patching enums...Done.
Finding core patches...
Finding patches...
Patching Overrides...
Injecting patches...
Patch Class: [infinitespire.patches.BlackCardPatches$RenderTitle]
- Patching [com.megacrit.cardcrawl.cards.AbstractCard.renderTitle(com.badlogic.gdx.graphics.g2d.SpriteBatch)]
- Adding Insert @ 2605...

com.evacipated.cardcrawl.modthespire.patcher.PatchingException: javassist.CannotCompileException: [source error] no such field: font
at com.evacipated.cardcrawl.modthespire.patcher.ParameterPatchInfo.doPatch(ParameterPatchInfo.java:131)
at com.evacipated.cardcrawl.modthespire.patcher.InsertPatchInfo.doPatch(InsertPatchInfo.java:10)
at com.evacipated.cardcrawl.modthespire.Patcher.finalizePatches(Patcher.java:279)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:390)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:269)
at java.lang.Thread.run(Thread.java:748)
Caused by: javassist.CannotCompileException: [source error] no such field: font
at javassist.CtBehavior.insertAt(CtBehavior.java:1213)
at javassist.CtBehavior.insertAt(CtBehavior.java:1140)
at com.evacipated.cardcrawl.modthespire.patcher.InsertPatchInfo.applyPatch(InsertPatchInfo.java:78)
at com.evacipated.cardcrawl.modthespire.patcher.InsertPatchInfo.applyPatch(InsertPatchInfo.java:85)
at com.evacipated.cardcrawl.modthespire.patcher.ParameterPatchInfo.doPatch(ParameterPatchInfo.java:122)
... 5 more
Caused by: compile error: no such field: font
at javassist.compiler.TypeChecker.fieldAccess(TypeChecker.java:845)
at javassist.compiler.TypeChecker.atFieldRead(TypeChecker.java:803)
at javassist.compiler.TypeChecker.atMember(TypeChecker.java:988)
at javassist.compiler.JvstTypeChecker.atMember(JvstTypeChecker.java:66)
at javassist.compiler.ast.Member.accept(Member.java:39)
at javassist.compiler.JvstTypeChecker.atMethodArgs(JvstTypeChecker.java:221)
at javassist.compiler.TypeChecker.atMethodCallCore(TypeChecker.java:735)
at javassist.compiler.TypeChecker.atCallExpr(TypeChecker.java:695)
at javassist.compiler.JvstTypeChecker.atCallExpr(JvstTypeChecker.java:157)
at javassist.compiler.ast.CallExpr.accept(CallExpr.java:46)
at javassist.compiler.CodeGen.doTypeCheck(CodeGen.java:242)
at javassist.compiler.CodeGen.atDeclarator(CodeGen.java:743)
at javassist.compiler.ast.Declarator.accept(Declarator.java:100)
at javassist.compiler.CodeGen.atStmnt(CodeGen.java:351)
at javassist.compiler.ast.Stmnt.accept(Stmnt.java:50)
at javassist.compiler.CodeGen.atStmnt(CodeGen.java:351)
at javassist.compiler.ast.Stmnt.accept(Stmnt.java:50)
at javassist.compiler.Javac.compileStmnt(Javac.java:567)
at javassist.CtBehavior.insertAt(CtBehavior.java:1192)
... 9 more
< >
Viser 1-8 af 8 kommentarer
Kaja 3. dec. 2020 kl. 6:07 
The same :((((
Da1tem 3. dec. 2020 kl. 6:36 
same
Fedesito 3. dec. 2020 kl. 16:35 
The author says that in a few days he will release a patch to fix it
Zendakon 24. apr. 2022 kl. 0:31 
Seal of Darkness soft locks the game against Darkling Slimes.
Swiftdeath76 3. mar. 2024 kl. 8:03 
I just beat act 1 a second time, and no matter rewards I pick after boss it keeps crashing.

Mods in stacktrace:
- infinitespire (0.23.0)
Cause:
java.lang.IllegalArgumentException: n must be positive
at com.badlogic.gdx.math.RandomXS128.nextLong(RandomXS128.java:110)
at com.badlogic.gdx.math.RandomXS128.nextInt(RandomXS128.java:99)
at com.megacrit.cardcrawl.random.Random.random(Random.java:65)
at infinitespire.patches.AbstractDungeonPatch$GenerateMap.insertNightmareNode(AbstractDungeonPatch.java:233)
at infinitespire.patches.AbstractDungeonPatch$GenerateMap.Insert(AbstractDungeonPatch.java:205)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.generateMap(AbstractDungeon.java:657)
at com.megacrit.cardcrawl.dungeons.TheBeyond.<init>(TheBeyond.java:55)
at com.megacrit.cardcrawl.core.CardCrawlGame.getDungeon(CardCrawlGame.java:1351)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:866)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
You 5. mar. 2024 kl. 7:14 
I'm getting the same error as Swiftdeath76. :(

Game crashed.
Version Info:
- Java version (1.8.0_144)
- Slay the Spire (12-18-2022)
- ModTheSpire (3.30.3)
Mod list:
- basemod (5.54.1)
- bossedrelics (2.6.0)
- stslib (2.11.0)
- BossyRelics (0.9.2)
- bundlecore (6.0.3)
- bundle_of_potions (2.3.5)
- CardFilterMod (0.1)
- CardAugments (1.0.2)
- DNKmod (2.2.0)
- eventfilter (1.1.112)
- Friendly_Minions_0987678 (0.1.2)
- HugYouRelics (1.2.42)
- infinitespire (0.23.0)
- loadout (0.9.8)
- mintyspire (2.5.7)
- MoreClassRelics (0.1.1)
- PotentPotables (1.0.0)
- RelicFilterMod (1.0.1)
- reliquary (0.5.3)
- spicyShops (1.2.4)
- anniv6 (1.3.1)

Mods in stacktrace:
- infinitespire (0.23.0)
Cause:
java.lang.IllegalArgumentException: n must be positive
at com.badlogic.gdx.math.RandomXS128.nextLong(RandomXS128.java:110)
at com.badlogic.gdx.math.RandomXS128.nextInt(RandomXS128.java:99)
at com.megacrit.cardcrawl.random.Random.random(Random.java:65)
at infinitespire.patches.AbstractDungeonPatch$GenerateMap.insertNightmareNode(AbstractDungeonPatch.java:233)
at infinitespire.patches.AbstractDungeonPatch$GenerateMap.Insert(AbstractDungeonPatch.java:205)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.generateMap(AbstractDungeon.java:657)
at com.megacrit.cardcrawl.dungeons.TheCity.<init>(TheCity.java:63)
at com.megacrit.cardcrawl.core.CardCrawlGame.getDungeon(CardCrawlGame.java:1349)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:866)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Arysto 4. juni 2024 kl. 22:28 
Apparently getting too many relics crashes the game.
Zendakon 11. juni kl. 1:37 
Oprindeligt skrevet af Femboy_Jophiel:
The black card "Seal of Darkness" does not end the battle when cast as a copy. All enemies 'die' but the battle does not progress, you cannot see cards in your hand, view your discard pile or draw pile. To recreate this you can cast the card "Nightmare" targeting the "Seal of Darkness", then next turn if you cast the copies it creates you will find this bug 100% of the time.
I don't get this bug. I just win and if I bottle Nightmare then I basically have an infinite win glitch.
< >
Viser 1-8 af 8 kommentarer
Per side: 1530 50