安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
EDIT 2.2 is live, was just running it a minute ago fine even has a few VC officers in now too along with a few bug fixes.
EDIT EDIT Unless you're being cheeky in which case, very lol, yeah really hope is potentialy joke or just typo but assuming here you have this mod at least enabled right? xD
Orig:
Hmm, I was having similiar trouble with the 2.1 in testing, didn't seem to be happening when uploaded, but I've been having issues with uploading to Steam at all since last night so I'll say it now wouldn't trust whatever is on their servers 100%.
Don't doubt you either but double check not integrity of game cache to humour me and then if that still doesn't help try deleting and redownloading in case janky steamness, finally on the page for the mod I have uploaded a 2.2 beta, which I cannot get Steam to upload, I was just running it now seems to be working fine so hopefully that fixes it for yeah last resort.
For example, current test where I'm just trying to get the existing zombie officer a pirate hat caused all officers to go invis, so prob just a typo but I don't have the time to fully look into it at the moment.
End of Jan latest I'm thnking now going to do that for zombos, and similiar quick dirty plan for depth and syreens. I also want to expand Norsca think do something like that for them as well, so far they just have officers for one unit of marauders and some cav
if you're talking fleet admirals however, that ain't me, this mod don't edit actual generals
I don't think this should be happening...