Garry's Mod

Garry's Mod

Wiremod
ChubbiestThread 2014 年 11 月 15 日 上午 8:48
E2 Dump
Since the wiremod website seems to have a known history of going down, this thread could act as a sort of backup. So feel free to post your favourite E2 contraptions.
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正在显示第 1 - 14 条,共 14 条留言
Vizoplez 2014 年 12 月 15 日 下午 11:51 
I BET people are just gunna steal em
and change em and claim em
Vizoplez 2014 年 12 月 15 日 下午 11:51 
@name Handheld Black Hole Final
@inputs
@outputs
@persist TravelSpeed RotateSpeed Sensitivity HoloScale [HoloModel HMaterial BMaterial RightHand]:string
@persist ThrowSnd Thrown Active [SpaceBall]:entity [TargPos EyeVect HolePos]:vector Ranger:ranger
@persist [OwnEnts EntMass]:array ForceVect:vector E
@trigger

# Black Hole by Dave (STEAM_0:1:18771231)
# Version 1.0, last revision on 22/11/11
# Permission granted to redistribute.
# Permission granted to modify.
# Please give credit where credit is due.

if (first() | duped())
{

# Basic configuration:

TravelSpeed = 20
RotateSpeed = 5.625
Sensitivity = 128
HoloScale = 1
HoloModel = "icosphere3"
BMaterial = "models/props_lab/warp_sheet"
HMaterial = "models/effects/portalrift_sheet"

# Do not alter any of the below unless you know what you are doing.

RightHand = "anim_attachment_RH"
Thrown = 0

SpaceBall = holoCreate(0,owner():attachmentPos(RightHand),vec(HoloScale,HoloScale,HoloScale))
holoModel(0,HoloModel)
holoMaterial(0,BMaterial)
holoParentAttachment(0,owner(),RightHand)

holoCreate(1,entity():pos()+vec(0,0,2),vec(50,0,50),ang(0,0,0))
holoCreate(2,entity():pos()+vec(0,0,2),vec(0,50,50),ang(0,0,0))
holoCreate(3,entity():pos()+vec(0,0,2),vec(50,50,0),ang(0,0,0))
holoMaterial(1,HMaterial)
holoMaterial(2,HMaterial)
holoMaterial(3,HMaterial)
holoAlpha(1,0)
holoAlpha(2,0)
holoAlpha(3,0)

runOnTick(1)

}

if (owner():keyAttack2())
{

if (!ThrowSnd)
{

holoEntity(0):soundPlay(0,0,"weapons/tripwire/ropeshoot.wav")
ThrowSnd = 1

}

EyeVect = owner():eye()
holoAng(0,EyeVect:toAngle())
holoUnparent(0)
TargPos = owner():shootPos()
Thrown = 1

}

if (!Active)
{

if (Thrown)
{

TargPos += EyeVect * TravelSpeed
holoPos(0, TargPos)
holoAng(0,holoEntity(0):toWorld(ang(RotateSpeed,0,0)))

rangerFilter(owner())
Ranger = rangerOffset(Sensitivity, TargPos, SpaceBall:pos())

if (Ranger:hit())
{

holoAlpha(0,0)
HolePos = TargPos + vec(0,0,16)
holoPos(1,HolePos) holoAlpha(1,255)
holoPos(2,HolePos) holoAlpha(2,255)
holoPos(3,HolePos) holoAlpha(3,255)
holoEntity(3):soundPlay(0,0,"ambient/energy/force_field_loop1.wav")
Active = 1

}

}

} else {

timer("Reset",10000)
if (clk("Reset"))
{

rangerReset()
holoAlpha(0,255)
holoEntity(3):soundPlay(0,0,"ambient/explosions/explode_1.wav")
holoAlpha(1,0)
holoAlpha(2,0)
holoAlpha(3,0)
holoPos(0,owner():attachmentPos(RightHand))
holoParentAttachment(0,owner(),RightHand)
Thrown = 0
ThrowSnd = 0
Active = 0

}

findByClass("prop*")
OwnEnts = findToArray()

while (opcounter() < maxquota())
{

for (E = 1, OwnEnts:count())
{

if (OwnEnts[E,entity]:owner() == owner())
{

ForceVect = (-OwnEnts[E,entity]:pos() + HolePos) * OwnEnts[E,entity]:mass() * 8
OwnEnts[E,entity]:applyForce(ForceVect)

}

}

}

}
Vizoplez 2014 年 12 月 15 日 下午 11:52 
As it says , not mine
GABIIII3106 2015 年 10 月 26 日 下午 1:03 
引用自 I11I
I BET people are just gunna steal em
and change em and claim em
So true.
Joe Psychosis 2015 年 11 月 17 日 下午 6:31 
http://www.mediafire.com/download/0k5fwo7xq2sstxp/UltimateE2s.zip

Custom made e2 pack. Filled with classics and news.
Vizoplez 2015 年 11 月 20 日 上午 9:35 
引用自 Eggpai
http://www.mediafire.com/download/0k5fwo7xq2sstxp/UltimateE2s.zip

Custom made e2 pack. Filled with classics and news.

do you claim responsibility if you are currently breaching copyright claims and this agree ment for the comments
Joe Psychosis 2015 年 11 月 20 日 下午 2:53 
引用自 I11I
引用自 Eggpai
http://www.mediafire.com/download/0k5fwo7xq2sstxp/UltimateE2s.zip

Custom made e2 pack. Filled with classics and news.

do you claim responsibility if you are currently breaching copyright claims and this agree ment for the comments
Uh, what? I do not think the E2's are copywrited.
Vizoplez 2015 年 11 月 21 日 上午 2:30 
引用自 Eggpai
引用自 I11I

do you claim responsibility if you are currently breaching copyright claims and this agree ment for the comments
Uh, what? I do not think the E2's are copywrited.

They can be. just be careful in the future
Joe Psychosis 2015 年 11 月 21 日 上午 11:18 
引用自 I11I
引用自 Eggpai
Uh, what? I do not think the E2's are copywrited.

They can be. just be careful in the future
I see what you mean, but yeah. I am sure none are copywrited and I myself take full responsibility if I violate any copywrite things.
Vizoplez 2015 年 11 月 22 日 上午 3:35 
引用自 Eggpai
引用自 I11I

They can be. just be careful in the future
I see what you mean, but yeah. I am sure none are copywrited and I myself take full responsibility if I violate any copywrite things.

Ok, can we please stop responding now:D
Cerberus 2015 年 12 月 14 日 上午 4:42 
Please say me
Cerberus 2015 年 12 月 14 日 上午 4:42 
Weare RT camera
Vizoplez 2017 年 12 月 20 日 上午 8:17 
noice
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