ARK: Survival Evolved

ARK: Survival Evolved

AdminVault
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PHYRIST  [开发者] 2018 年 12 月 19 日 上午 11:19
Bugs and Issues
Anyone having issues with or have found bugs in this mod let me know here, detailing the problem and how to replicate it..preferably with a video or screenshot for context.. And i will look into fixing it asap
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Toska 2018 年 12 月 21 日 上午 11:49 
Hi there
allways wen i open the vault i crash

https://www.bilder-upload.eu/bild-56229e-1545421730.jpg.html
PHYRIST  [开发者] 2018 年 12 月 21 日 上午 11:59 
@Toska

Im not having that issue... Can i have some more information?
How many mods are you running at the same time?
How much ram on your machine?
Is it only when you Open the vault?
Does it only happen when you Scan?
最后由 PHYRIST 编辑于; 2018 年 12 月 21 日 下午 12:08
dragonhunter 2018 年 12 月 24 日 下午 4:44 
@PHYRIST

The Vault is a great concept, and for the most part works well, but for some reason even running it as the only mod I get double entries for everything that uses ammo (i.e. Bow, crossbow, longneck, Assault Rifle, etc) and double the plant seeds but it misses the advanced sniper bullet.

Now in SP it worked once and then would not work at all, even after restarting the client several times. In Non-Dedicated Server it seems to work as expected with the exceptions noted above.

I can not remember at the moment if you displayed all of the vanilla Armor if any. It would be nice to add if you don't.

will your mod show any of the Tek items in the future? Is there a way to suppress the dino listings or some way to order them in a more logical order. It is hard to verify if say mod 7 (which replaces the Dodo spawn with a Micro-Dodoraptor) is actually working on a given map.

Thanks again for a great mod.
PHYRIST  [开发者] 2018 年 12 月 24 日 下午 7:15 
@dragonhunter

I can add more checks for duplicates, it already does a duplicate scan, so maybe those duplicates are technically different items based on paths, ill see what i can do about additional checks

i did mention that it will not find everything, if it misses some things thats to be expected, i do plan on having deeper scanning capabilities later on, but not everything will be found..

what exactly about it is not working on single player?
- doing multiple scans will not continue increasing to the stack size beyond the stack size max (currently 10x) that is intended, though, it IS supposed to reset the partial stack from 3x to 10x (max) each time a scan is done... there will be an ini config in the future for a larger stack size

it does get most of the vanilla armor, cloth,hide,fur,flak, though i dont see the ghillie or dlc armor in there

i can look into adding the tek

supressing the dino spawn items...? idk i could probably figure something out, probably have a ini config to toggle the dino scan completely off or something

heres a trick for the dino spawn items, place adminvault, scan, search vault for "Spawn", then transfer all the dino spawn items into your inventory/storage, they will be sorted by creaturename once you have them in an inventory thats NOT the adminvault, then you can actually search for the dino you want by its name

this mod will not determine which mod takes priority for the creature in question, it will not tell you which creature is replaced, all it does is, if it detects a creature in a scan then it adds it to the vault with a spawn item that tells you the file path to the creature

最后由 PHYRIST 编辑于; 2018 年 12 月 24 日 下午 7:16
dragonhunter 2018 年 12 月 24 日 下午 10:29 
in the single player if I switch maps and place the AV and do a scan nothing shows up, no matter how many times I restart the client of pick up and place the AV. When I scan I get Zero items found.. Thanks for the trick on the Dino spawn items.

I did recheck and most of the vanilla armor do show up. as for the doubles I beleive you are right, I think the system has a different Item ID for a weapon loaded with ammo and one for the item by itself. same sorta for the seeds one for the item alone and one when it is planted.

Thnak you for looking into the Tek tier. I use several tek mods and would like to be sure the items can be found.

One suggestion: place the BP path in the bottom of the description if you can that should be enough for the Admin to know what mod the item is from.
PHYRIST  [开发者] 2018 年 12 月 30 日 下午 11:51 
i have made an update (1.3) that i believe fixed most if not all of the above issues

______

as of the 1.3 update i have two known bugs:

* sometimes (most notably singleplayer, though dedicated server seems to work) the Spawn Items names do not reflect the creature they are spawning, making searching for it troublesome, to combat this, transfer the Spawn Items to another inventory that is not the AdminVault and the names should reflect what creature they spawn once they are in a different inventory, Dedicated server does not appear to have this issue

* the Ini config for VAULTSLOTS=3000 doesnt seem to be working, i need to research this

______

let me know if there are any more issues with this current build
最后由 PHYRIST 编辑于; 2018 年 12 月 30 日 下午 11:51
PHYRIST  [开发者] 2019 年 8 月 14 日 上午 10:58 
V1.45

appears to have fixed the bugs existing, rewrote 80% of everything
Amber 2020 年 2 月 29 日 上午 3:35 
引用自 Toska
Hi there
allways wen i open the vault i crash

https://www.bilder-upload.eu/bild-56229e-1545421730.jpg.html

Mine is doing the same thing. Before Genisis update it was fine.
Ion 2020 年 7 月 12 日 下午 3:31 
i cant spawn it in and im useing Cheat GiveItem "Blueprint'/Game/Mods/AdminVault/PrimalItemStructure_AdminVault.PrimalItemStructure_AdminVault'" 1 0 0
Cheat GFI AdminVault 1 0 0
Cadence 2022 年 8 月 6 日 下午 3:36 
My favorite mod. One of my number 1 must adds. But lately its been causing both Assertion Level Fails and Fatal Error crashes when loading the game. I have isolated this mod to be the cause by 1 at a time mod adding and removing.
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