DayZ
Trader
jbo 2023 年 5 月 25 日 下午 8:22
Firebarrels spawning on top of each other
Firebarrels are spawning on top of each other since the 1.21 update. Any fix for this?
< >
正在显示第 1 - 10 条,共 10 条留言
Actech1484 2023 年 5 月 27 日 下午 2:02 
same issue, removed from trader objects and they are still present
jbo 2023 年 5 月 28 日 上午 6:51 
you can delete the remaining barrels using the admin tools, that's what I did.
Ch0rshhh 2023 年 5 月 29 日 上午 7:55 
Agree, you can remove them from TraderObjects.txt until this is fixed... Remove them with admin tools also...
ErVh89 2023 年 5 月 29 日 上午 8:21 
Also for me same problem, I will exclude it from traderobjects
Instinkt 2023 年 5 月 29 日 下午 11:55 
Add <type name="BarrelHoles_Red"></type> to your cfgignorelist.xml -> Fixed
Ch0rshhh 2023 年 5 月 30 日 上午 8:50 
cfgignorelist.xml works perfect!!! Thanks a lot!!!
Ch0rshhh 2023 年 6 月 7 日 下午 6:54 
I just wanna share one thing about bonfire, I made some modifications on my bonfire's coordinates and I got multiples bonfires, so I tried removed all of them with // on the start of that line, and they were still there... I can not say bonfire gets duplicated, cos' IDK how to check it, but I decided to added on cfgignorelist.xml... after that the bonfires went away, I uncommented my bonfire and everything is fine... cheers!
Propovednik_Yuri 2023 年 6 月 8 日 上午 11:04 
Просто добавьте эту строку в cfgignorelist.xml:

<type name="BarrelHoles_Red"></type>
st4v0 2023 年 6 月 16 日 下午 12:55 
The barrel duplication bug is not limited to the trader only,if you use any of the vanilla barrels or _DE assets in basebuilding then they all seem to duplicate every single restart
< >
正在显示第 1 - 10 条,共 10 条留言
每页显示数: 1530 50