DayZ
Trader
KEKSIK 2023 年 5 月 24 日 上午 8:15
BarrelHoles duplication
After the 1.21 update, after the restart, the BarrelHoles on the SZ are duplicated.
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emm003matt 2023 年 5 月 24 日 下午 1:23 
Can confirm. I also tried using MSP stone fireplaces to see if they'd auto-burn and discovered its duplicating those too. I've havent yet check to see if its duplicating ATM etc.

I will say that everything I was spawning in via separate .json files via cfggameplay is NOT duplicating (like it did when 1.20 was released). Just objects (so far: barrelholes and MSP fireplaces) created via TraderObjects.

suspect it may have something to do with this (or one of the many other once-again changes to ObjectSpawner (from 1.21 patch notes):

"Added: Object Spawner: "enableCEPersistency" which when set to true will make an object behave as configured by economy, otherwise it will not be saved in the server storage until a player puts it in inventory"

or something to do w them messing with fire (they deprecated some stuff, trying to find the page that listed what was deprecated)
emm003matt 2023 年 5 月 24 日 下午 1:25 
*sigh* or maybe it was this:

"Fixed: Items spawned before CE Init were not persistent"
zraider13 2023 年 5 月 24 日 下午 8:13 
The question is, what can we do about it? The mod seems to have been abandoned by the developer.
thomas.jirak 2023 年 5 月 25 日 上午 12:03 
I put there instead of barrel FBF_FireplaceIgnited , but it must not be put in the TraderObjects.txt record, but spawned manually via the administrator, otherwise it is duplicated as well.
最后由 thomas.jirak 编辑于; 2023 年 5 月 25 日 上午 4:16
Instinkt 2023 年 5 月 29 日 下午 11:55 
Add <type name="BarrelHoles_Red"></type> to your cfgignorelist.xml -> Fixed
zraider13 2023 年 5 月 30 日 上午 9:46 
Instinkt: very good solution. I wish I had thought of that! The only minor downside is that red firebarrels will despawn from anywhere on the map. So anyone that has one will lose it. Not a huge deal though.
最后由 zraider13 编辑于; 2023 年 5 月 30 日 上午 9:46
Instinkt 2023 年 5 月 30 日 下午 10:58 
@zraider13, yeah that´s true. As i do not use them it was not a big deal for me.
st4v0 2023 年 6 月 16 日 下午 12:56 
The barrel duplication bug is not limited to the trader only,if you use any of the vanilla barrels or _DE assets in basebuilding then they all seem to duplicate every single restart
Deceased 2023 年 8 月 9 日 上午 12:28 
Anyone found a solution yet? I thought about what Instinkt suggested but not quite sure thats a permanent solution, as zraider mentioned that it has its own downsides.
st4v0 2023 年 8 月 9 日 上午 2:15 
Mine has and still works even now,check my firebarrel mod.
最后由 st4v0 编辑于; 2023 年 8 月 9 日 下午 1:19
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