Killing Floor 2

Killing Floor 2

Silent Night
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Delta♂  [开发者] 2018 年 12 月 13 日 上午 7:44
Bug and Issue Thread
If you see any bugs or issues please report them here for faster resolution.
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Pokerman 2019 年 4 月 14 日 上午 3:30 
Bug Source :

https://i.imgur.com/kKFSvm0.png

This bookshelf use the wrong collision "BlockWeapons", which broke Zed's AI.

And this bookshelf's collision boundary doesn't fit the map, you may need to duplicate the mesh from UPK and remake a custom mesh and custom collision.

https://i.imgur.com/yJ6FRML.png
https://i.imgur.com/afC8HKm.png

Or maybe make it use "NoCollision" and the No-render Cube to use "BlockAll"
最后由 Pokerman 编辑于; 2019 年 4 月 14 日 上午 3:37
Delta♂  [开发者] 2019 年 4 月 14 日 上午 4:08 
Bug Source :

https://i.imgur.com/kKFSvm0.png

This bookshelf use the wrong collision "BlockWeapons", which broke Zed's AI.

And this bookshelf's collision boundary doesn't fit the map, you may need to duplicate the mesh from UPK and remake a custom mesh and custom collision.

https://i.imgur.com/yJ6FRML.png
https://i.imgur.com/afC8HKm.png

Or maybe make it use "NoCollision" and the No-render Cube to use "BlockAll"

Thanks - issue is already known and fixed in upcoming update, just doing playesting before upload.
Pokerman 2019 年 4 月 15 日 上午 5:27 
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