武装突袭3

武装突袭3

Max Predator
Scar 2018 年 12 月 17 日 下午 1:21
Errors / Bugs
I create this to report to you some errors and bugs.
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正在显示第 1 - 15 条,共 16 条留言
Scar 2018 年 12 月 17 日 下午 1:25 
Hi Max, awesome mod.
I just saw 2 errors that can be fixed easily.

This config is bad:
class Single; class Mode_SemiAuto; class Mode_Burst; class Mode_FullAuto; class FullAuto; class cfgWeapons { class Rifle; class Rifle_Base_F: Rifle { class WeaponSlotsInfo; class SlotInfo; class CowsSlot; class PointerSlot; }; class MAX_plasma_cannon: Rifle_Base_F {
Should be this:
class Single; class Mode_SemiAuto; class Mode_Burst; class Mode_FullAuto; class FullAuto; class SlotInfo; class CowsSlot; class PointerSlot; class cfgWeapons { class Rifle; class Rifle_Base_F: Rifle { class WeaponSlotsInfo; }; class MAX_plasma_cannon: Rifle_Base_F {
And the same with Pistol:
class Pistol; class Pistol_Base_F: Pistol { class WeaponSlotsInfo; class SlotInfo; class CowsSlot; class PointerSlot; }; class max_Wristblades: Pistol_Base_F {
Should be like this:
class Pistol; class Pistol_Base_F: Pistol { class WeaponSlotsInfo; }; class max_Wristblades: Pistol_Base_F {
Scar 2018 年 12 月 17 日 下午 1:29 
Also swing.ogg should be swing.wss in the config.cpp

No other error for now. Love it!
Maxjoiner  [开发者] 2018 年 12 月 18 日 上午 8:12 
The mod works anyway fine :)
Continue to help me Thanks Friend.
AMERICAN SKELE PIRATE 2019 年 1 月 6 日 上午 1:06 
Hey Maxjoiner,can you make the predator engage vehicle because it just stare at the helicopter when it flyby.
Maxjoiner  [开发者] 2019 年 1 月 6 日 上午 3:55 
But it's not a bug, for the moment the predator attacks only man.
As soon as possible I'll try to improve my pred scripts
WombatCombat 2019 年 5 月 22 日 上午 6:22 
player predators spawned in zeus then remote controlled are unable to cloak or jump, hopefully you can find a way to fix this.
Redwin 2019 年 6 月 18 日 下午 12:00 
Predator kills Zeus when you hover nearby, breaking the ZGM interface afterwards
Pikey^BOB^ 2019 年 9 月 12 日 上午 8:06 
Predator attacks his own faction (tested with humans at least).

Trying to make him "stalk" people without attacking, any ideas?
Maxjoiner  [开发者] 2019 年 9 月 12 日 下午 1:37 
@Pikey maybe I understand the problem,
try to insert this commands into the init Units Predator (Human and AI)
_nameunit setVariable ["Pred", true];
_nameunit setVariable ["Kill", true];
Ron4Swat 2020 年 4 月 6 日 下午 12:39 
I get a script error every time a predator is breaking down to ground after he got wounded too much.

Error in expression <else {_HT = false;sleep 2};

};

detach _SE;
deletevehicle _SE;

if (alive _PD a>
Error position: <_SE;
deletevehicle _SE;

if (alive _PD a>
Error Undefined variable in expression: _se
File max_predator\scripts\brain.sqf [pred_fnc_brain]..., line 126
Maxjoiner  [开发者] 2020 年 4 月 7 日 上午 5:59 
Thanks I have to do some test
Ralf 2020 年 8 月 13 日 上午 8:47 
引用自 WombatCombat
player predators spawned in zeus then remote controlled are unable to cloak or jump, hopefully you can find a way to fix this.
also player predators spawned in editor and then remote controlled don't have the ability to cloak and jump. @Maxjoiner pls fix <3
Lt.Starbuck 2022 年 4 月 26 日 上午 7:32 
When respawning in multiplayer missions, character faces and voices of Dutch's squad are replaced with default Arma3 default versions. Is there anything that I can do to prevent this from happening?
Maxjoiner  [开发者] 2022 年 4 月 26 日 上午 11:37 
Unfortunately everytime bohemia releases an ArmA3 update begin the problems, I think I understood what is happened, asap I'll see what I can do
Reticuli 2022 年 7 月 29 日 下午 9:06 
Can't jump. Can't cloak. Gun and claws don't seem to animate. All the squad looks like Arnold.
最后由 Reticuli 编辑于; 2022 年 7 月 31 日 下午 11:00
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