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Nahlásit problém s překladem
mzilli_supernova.32.desc.intro: 0
It's been a minute since I wrote an event recalling specific names, so I don't have a fix for it off hand.
My planet has Planetary shields, no weak or strong magnetic fields modifiers and was ravaged. It became a Tomb World with 50% devastation. Its been a rough go thus far but I'm enjoying the play through as United Earth.
Fix: you need to add the referenced system into your mod. For some reason it won't pull from core source. I tested your mod with the fix described and now Alpha Centauri, Sirius and Barnard's Star, and Procyon all spawn.
The localisation issue has been fixed, I'll upload it when I get home from work.
The Sol neighbors spawn correctly for me, but I'll play around with it and see what happens.
Sounds like you got a particularly powerful GRB. But a shield should've reduced the damage more. I'll look into it.
There are three levels of GRB: medium rare, well done, and extra crispy. Thing is, extra crispy + a planetary shield + no magnetic field modifiers shouldn't have turned it into a tomb world. Maybe I misplaced a { somewhere... I'll keep looking into it. Thanks again for the bug reports!
Edit: It seems you are already aware of the issue. I apologize for my slow post.
Have you looked at any of the vanilla events that add a temp planetary modifier?
After braking the Defensive Pact it is still happening, it might be the fact I can see the system (it is not in "fog of war")