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What were you trying to change? What did you do? What went wrong?
Ok, so I was trying to change up the abilities that the psionically gifted soldiers have access to by adding more abilities to the +AllowedPsiAbilities and adding more to the three the "+PsiAbilities = (AbilityList..." things.
One of the things I also did was lengthen the three +PsiAbilities lists and added abilities like Null Lance, which showed up as a missing location description or something.
What also ended up happening is that in-game, whenever I selected eligible soldiers to be trained, the abilities I selected were not the ones that they were eventually given. Like the buttons correlated to the wrong abilites than the ones shown.
Additionally, this happens regardless, but the prompt asking if I'd like this soldier to undergo psi training for every ability shows up.
+AllowedPsiAbilities = "Soulfire"
+AllowedPsiAbilities = "Insanity"
+AllowedPsiAbilities = "Stasis"
+AllowedPsiAbilities = "Inspire"
+AllowedPsiAbilities = "Fuse"
+AllowedPsiAbilities = "Solace"
+AllowedPsiAbilities = "Fortress"
+AllowedPsiAbilities = "Sustain"
+PsiAbilities = (AbilityList = ("Soulfire", "Insanity", "Stasis", "Fuse", "Inspire", "Solace"))
+PsiAbilities = (AbilityList = ("Insanity", "Stasis", "Inspire", "Soulfire", "Solace", "Fortress"))
+PsiAbilities = (AbilityList = ("Soulfire", "Insanity", "Fuse", "Stasis", "Inspire", "Sustain"))
I simply added a few abilities to the allowed abilities above, then added them to the ability list. This exasperated the problems I listed above further.
I guess I'm asking what should be done if I want to increase the number of abilities available, and where I'd put them.
---- Sorry if I am kinda spamming, but I appreciate the feedback! ----
I should also warn you that I only ever tested it for 6 abilities, so it could be that there's something that just makes it not work if you have more. I'm not really sure what it could be, but I haven't delved into it, and, to be perfectly honest, I'm not going to; I'm not really interested in spending any time testing it because I'm pretty happy with the mod the way it is.