Cities: Skylines

Cities: Skylines

Rebalanced Industries
Turki *420* 2019 年 5 月 11 日 上午 5:09
Suggestion for unique factories
Hello,
after my city grow bigger, there's always problem with resources in unique factory. After few days of searching for answer someone linked your mod. It's working pretty nice, but I got idea how to improve it.
Is there possibility to add option for manually choosing from which warehouse vehicles will deliver materials?
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andrew 2019 年 7 月 1 日 上午 3:03 
Totally agree. That would be great!
Wolfsauge 2019 年 10 月 15 日 上午 11:24 
Yeah, it would be nice if the game was better in the first place.

I couldn't believe it's not already possible, what you're suggesting. After coping with the results a few days I still can't believe how the unique factories get delivered across the map while full warehouses are just next to them. I guess I came here by the same pointer.

I also notice the mod can't fully resolve my broken city setup, that was made based on the assumption I had more control over the buffering, that would take place also by selecting the possible suppliers (eligible warehouses). My unique factories are mostly more than a few tiles away from the processors, connected via rail and I still often observe unique factories being idle waiting for a resource delivery for too long.

I guess I'll have to try another city from scratch, as the game seems to be asking to integrate the unique factories much more tightly with their resource providers instead of separating them, like I did, whether this mod is enabled or not.
Merii 2019 年 11 月 19 日 下午 2:45 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1680840913 I don't know if anyone is still monitoring these but this helped immensely to fix broken transfer manager that @Wolfsauge found.

引用自 Wolfsauge
Yeah, it would be nice if the game was better in the first place.

I couldn't believe it's not already possible, what you're suggesting. After coping with the results a few days I still can't believe how the unique factories get delivered across the map while full warehouses are just next to them. I guess I came here by the same pointer.

I also notice the mod can't fully resolve my broken city setup, that was made based on the assumption I had more control over the buffering, that would take place also by selecting the possible suppliers (eligible warehouses). My unique factories are mostly more than a few tiles away from the processors, connected via rail and I still often observe unique factories being idle waiting for a resource delivery for too long.

I guess I'll have to try another city from scratch, as the game seems to be asking to integrate the unique factories much more tightly with their resource providers instead of separating them, like I did, whether this mod is enabled or not.
dboi88 2020 年 4 月 25 日 下午 4:40 
There's a mod that does this now and it does it really well called Enhanced District Services https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1922400472

You can set up industry to deliver to the warehouses and make your unique factories only order from the warehouses of your choice.

I've made some more buildings to go with it so you can do the same for generic industry and commercial zone goods too
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2071860124
CMDR TSAF 2020 年 6 月 11 日 下午 1:04 
引用自 Merii
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1680840913 I don't know if anyone is still monitoring these but this helped immensely to fix broken transfer manager that @Wolfsauge found.



thanks so much for this suggestion. On an 81 Tiles city, this mod is the greatest thing to happen to me. I had no idea this mod existed. Absolutely wonderful
Vercinger 2021 年 8 月 19 日 上午 6:19 
Thanks for the recommendations, guys!
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