安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








It sound like to me that you're missing entries for these units in the Civilization_UnitClassOverrides table.
This table is what helps the game engine decide which specific unit in the game is given to a specific civ.
In the Unique Units companion mod, the entry for the Yamato being restricted to the normal-civ Japan looks like this:
<Civilization_UnitClassOverrides>
<Row>
<CivilizationType>CIVILIZATION_JAPAN</CivilizationType>
<UnitClassType>UNITCLASS_WAW_WW2_NAVRANGED_3</UnitClassType>
<UnitType>UNIT_WAW_WW2_NAVRANGED_3_JAP</UnitType>
</Row>
</Civilization_UnitClassOverrides>
You would need to change the CivilizationType entry to match JFD's civ type for Japan.