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The other thing i'd worry about is populating the XCom list. There aren't a whole lot abilitys that'd work well and aren't already in that list.
no offense. mean, the Scythe, Heavy and Psion're pretty much all based off stuff we actually saw them with in Cutscenes (Outrider with her knife, the Skirmisher handling the Grenade Launcher in the Factions preview cinematic if you have L & A enabled, and so on).
Gauntlet class would make more sense as a Skirmisher, because, you know, former Purifiers. Same with a stealthy Psionic being a templar, not a reaper.
little less leeway in the case of the other two, specially Templars. Could see an explosives-specced Reaper that's a mine/trap specialist.
The Dragon would probablly feel better if the animations were swapped to present them as launching fire from thier hands or just snapping thier fingers to make explosions. Instead of relying on a gadget.
All of them actually began life as normal soldier classes, but... well, cosmetic issues, especialy with shard gauntlets was making that a bit icky. Hero classes let me side step those.