Hearts of Iron IV

Hearts of Iron IV

Consumer goods manager[Deprecated]
 此主题已被置顶,因此可能具有重要性
ubo1  [开发者] 2018 年 10 月 28 日 上午 3:56
Feedbacks
please write any requests, bug reports or balance issues.
I will answer it
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正在显示第 1 - 10 条,共 10 条留言
Yaveton 2018 年 10 月 29 日 上午 5:13 
button that opens mods menu in building screen overlaps priority change in long queue
ubo1  [开发者] 2018 年 10 月 29 日 上午 6:14 
引用自 Yaveton
button that opens mods menu in building screen overlaps priority change in long queue

Thank you Ill try to fix that.
it looks not good, but it still works.
ubo1  [开发者] 2018 年 10 月 29 日 上午 9:09 
引用自 Yaveton
button that opens mods menu in building screen overlaps priority change in long queue

Fixed. now button moves with consumer goods display
Yaveton 2018 年 10 月 29 日 上午 9:30 
引用自 ubo1
引用自 Yaveton
button that opens mods menu in building screen overlaps priority change in long queue

Fixed. now button moves with consumer goods display

Thanks! Keep the good work!
ubo1  [开发者] 2018 年 10 月 29 日 上午 10:27 
引用自 Yaveton
引用自 ubo1

Fixed. now button moves with consumer goods display

Thanks! Keep the good work!

Sorry I noticed that my solution doesnt work.
So I decided to eliminate button on construction tab.
Kalio 2018 年 10 月 29 日 上午 10:53 
The button displaying a toaster is litterally ON my manower pool, so I can t see howe many men I have left without hovering my mouse over the manpower thing.
ubo1  [开发者] 2018 年 10 月 29 日 上午 10:57 
引用自 Kaliorexi
The button displaying a toaster is litterally ON my manower pool, so I can t see howe many men I have left without hovering my mouse over the manpower thing.

Sorry I understand the problem

Now toaster button is gone. you can only use stability button.
Kalio 2018 年 10 月 29 日 上午 11:14 
thx
Yaveton 2018 年 11 月 11 日 上午 6:08 
We can get on minus Consumer Goods Factories by changing Economy Law, but it might be unrepairable
最后由 Yaveton 编辑于; 2018 年 11 月 11 日 上午 6:09
ubo1  [开发者] 2018 年 11 月 13 日 上午 4:39 
引用自 Yaveton
We can get on minus Consumer Goods Factories by changing Economy Law, but it might be unrepairable

increase consumer goods button of this mod didnt checks consumer goods factor itself, it checks consumer goods factor reduced by this mod, political power, and civ factories which can be used for construction or trade.

if you had specific situation that prevent clicking the buttons, please tell me.
最后由 ubo1 编辑于; 2018 年 11 月 13 日 上午 4:39
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