RimWorld

RimWorld

Combat Training
Possible cause of conflict detected
[Combat Training] causes compatibility errors by overwriting BaseProjectileNeolithic in file D:\JEUX\RimWorld.v1.0.2408\Mods\1542761308\Defs\ThingDefs_Misc\Weapons\BaseTrainingWeapons.xml
Verse.Log:Warning(String, Boolean)
AllYourBase.XmlSharedBaseDetection:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

[Combat Training] causes compatibility errors by overwriting BaseBullet in file D:\JEUX\RimWorld.v1.0.2408\Mods\1542761308\Defs\ThingDefs_Misc\Weapons\BaseTrainingWeapons.xml
Verse.Log:Warning(String, Boolean)
AllYourBase.XmlSharedBaseDetection:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()


Source: https://github.com/RimWorld-CCL-Reborn/AllYourBase
Explanation: https://spdskatr.github.io/RWModdingResources/abstracts
Naposledy upravil Casualgamer; 11. lis. 2019 v 7.15
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Zobrazuje se 11 z 1 komentářů
bohedo  [vývojář] 17. led. 2020 v 8.50 
I'll look into this. I didn't think I was overwriting, just extending.
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Zobrazuje se 11 z 1 komentářů
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