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-25% fall damages
+15% speed
-20% damages from rocket jumping
-
+25% vulnerability to weapon damages
All mini-crits hitting you become crits
In other words, it makes you really mobile, but also really weak.
-20% damage from rocket jumping
+20% air control
land on people for 3x fall damage
that just sounds like mann treads
+200% air control
+100% knock back from rocket jumps
+10% damage taken while in air
+10% movement speed on air
Cons:+20% damage vulnerability on air