安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
[Zombiefied] map 0 has 0 noisy locations and 0 zombies.
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
Zombiefied.ZombiefiedMod:HandleSounds()
Zombiefied.ZombiefiedMod:Tick(Int32)
HugsLib.HugsLibController:OnTick()
HugsLib.Core.HugsTickProxy:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
You asked diddyboo for his modlist so I feel I must do the same, so here it is
Core
Hugslib-UnlimitedHugs
Mod Manager-Fluffy
Better ModMismatch Window-Madeline
Area Unlocker-Fluffy
Follow Me-Fluffy
Research Tree-Fluffy
Follow Me-Fluffy
Research Tree-Fluffy
Medical Tab-Fluffy
Bionic icons-AUTOMATIC
Work Tab-Fluffy
Color Coded Mood Bar-semTex.
Death Rattle-Linq
Dynamic Diplomacy-NilchEi
EdB Prepare Carefully-EdB
Expanded Incidents-Linq
Expanded Prosthetics-Ykara
Hospitality-Orion
Interaction Bubbles-Jaxe
Less Arbitrary Surgery-Linq
Level Up!-krafs
Build From Inventory-Uuugggg
LWM's Deep Storage-Little White Mouse
Pick Up And Haul-Mehni
Preemptive Strike-DrCarl
Simply Storage-JangoD'soul
Psychology-Linq
Meals On Wheels-Uuugggg
More Faction Interaction-Mehni
Better Infestations 1.0-Machine
RimHUD-Jaxe
Rimsenal-rooki1
Rimsenal - Enhanced Vanilla Pack -rooki1
Rimsenal - Federation -rooki1
Rimsenal - Feral -rooki1
Rimsenal - Rimhair -rooki1
Rimsenal - Storyteller pack -rooki1
Rimworld Search Agency-DoctorVanGogh,Killface,meonester
RuntimeGC-user19990313
Save Our Ship 2-Kentington and Thain
Share The Load-Uugggg
Simple sidearms-PeteTimesSix
Skilled Stonecutting-PinoChemicali
Smart Medicine-Uuugggg
Use Bedrolls-Uuugggg
A Dog Said...Animal Prosthetics-spoonshortage
Vanilla Animals Expanded — Arid Shrubland-Oskar Potocki
Vanilla Animals Expanded — Australia-Oskar Potocki,Sarg Bjornson
Vanilla Animals Expanded — Boreal Forest-Oskar Potocki,Sarg Bjornson
Vanilla Animals Expanded — Cats and Dogs-Oskar Potocki
Vanilla Animals Expanded — Desert-Oskar Potocki
Vanilla Animals Expanded — Extreme Desert-Oskar Potocki
Vanilla Animals Expanded — Ice Sheet-Oskar Potocki,Sarg Bjornson
Vanilla Animals Expanded — Livestock-Oskar Potocki
Vanilla Animals Expanded — Tropical Rainforest-Oskar Potocki,Sarg Bjornson
Vanilla Animals Expanded — Tropical Swamp-Oskar Potocki,Sarg Bjornson
Vanilla Animals Expanded — Tundra-Oskar Potocki,Sarg Bjornson
Vanilla Apparel Expanded-Oskar Potocki,Trunken
Vanilla Armour Expanded-Oskar Potocki,Trunken
Vanilla Christmas Expanded-Oskar Potocki,Kikohi
Vanilla Events Expanded-Oskar Potocki,Helixien
Vanilla Factions Expanded - Core-OskarPotocki,XeoNovaDan
Vanilla Factions Expanded - Settlers-Oskar Potocki,LimeTreeSnake
Vanilla Fishing Expanded-Oskar Potocki,Sarg Bjornson
Vanilla Furniture Expanded-OskarPotocki,Atlas
Vanilla Furniture Expanded - Art-OskarPotocki
Vanilla Furniture Expanded - Farming-OskarPotocki,dninemfive
Vanilla Furniture Expanded - Medical Module-OskarPotocki,Atlas
Vanilla Furniture Expanded - Production-Oskar Potocki,Trunken
Vanilla Furniture Expanded - Security-Oskar Potocki,Trunken,XeoNovaDan
Vanilla Furniture Expanded - Spacer Module-OskarPotocki,Atlas
Vanilla Hair Expanded-OskarPotocki,XeoNovaDan
Vanilla Weapons Expanded-Oskar Potocki,Trunken
Vanilla Factions Expanded - Medieval-OskarPotocki,XeoNovaDan
Vanilla Weapons Expanded - Laser-Oskar Potocki
Vanilla Weapons Expanded - Quickdraw-Oskar Potocki
Wall Light-Murmur
Where is my weapon?-tammybee
Common Sense-avilmask
Dubs Mint Menus-Dubwise
[KV] Show Hair With Hats or Hide All Hats - 1.0-Kiame Vivacity
Boats-Smash Phil
Graphics Setter-Telefonmast
Trading Spot - 1.0-Kiame Vivacity
Zombified (Zombie Apocalypse)-Zombified
I am not well versed with coding but I hope this helps with killing the bug.
On a side note, Within my games I notice that all zombie pawns, regardless of Pawntype, will produce sounds by a cat. I do not know if this is intentional or not, and I feel I should just bring it up here.
Thank you for looking through this, I do enjoy your mod quite a bit. I always enjoy zombie/infected/infested mods and I wish there were more out there.