Team Fortress 2

Team Fortress 2

The Big Boar Ribs
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Scrangican 2018 年 10 月 13 日 上午 11:00
This meats flavor ( stats )
No bullying others for their stats concepts, or just bullying in general. Constructive critisim is welcome.
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正在显示第 1 - 10 条,共 10 条留言
Scrangican 2018 年 10 月 13 日 上午 11:02 
First concept of mine,

Meaty Mann
+ gain 300 health
+ max health increased by 100 for 15 seconds when consumed
- takes 50 seconds to load
el marciano 2018 年 10 月 13 日 上午 11:26 
on eat all damage done goes back as healt
heals 200hp
regenerates making melee damage
negative stats
do not regenerate by him self
medikits do not regenerate it
When eaten: for 10 seconds, all kils increase melee damage by 10% until death
Weapon only recharges by dealing damage

Requires 500 damage to recharge

"Eat a boar and gain his strength. Kill a man after eating a boar, and gain about the same strength, men aren't nearly as strong as boars."
Squagol 2018 年 10 月 13 日 下午 11:22 
I think it could be something like the Battalion's Backup, only you have to do a certain amount of damage to get the ribs, I was thinking maybe a thousand? 800? The effect time might be a bit shorter than the Battalion's Backup considering heavy had the highest dps.
最后由 Squagol 编辑于; 2018 年 10 月 13 日 下午 11:24
Something rather absurd. 2018 年 10 月 15 日 下午 2:15 
You become indestructible when you eat this with sweet baby ray's.
最后由 Something rather absurd. 编辑于; 2018 年 10 月 15 日 下午 2:15
meow 2018 年 10 月 19 日 上午 12:35 
[+] After consuming, gain immunity to critical hits and all attacks mini-crit for 12 seconds
[+] Each hit recieved reduces recharge by 1.5 seconds, mini-crits recieved recharge it by 2.025 seconds and critical hits recieved recharge it by 4.5 seconds. Damage-over-time effects recharge it by 0.5 seconds instead of 1.
[-] 40% longer recharge
最后由 meow 编辑于; 2018 年 10 月 19 日 上午 12:36
❖Vinelantis 2018 年 10 月 24 日 下午 4:58 
I'm thinking that this should just be a Sandvich or BSS clone. Doing damage to charge it makes it seem as though you can only use it every time you get about three or four full-health kills, and would be only viable with a pocket medic constantly on you or if you've got access to dispensers or health kits, negating the need for a food item.

Unless the pocket medic thing is what we were goin' for, in which by all means, go for it. Only problem is that we've gotta get a witch doctor or some other tribal set for the guy.

Ooo, that could be the next project, actually.
Flpstrike 2019 年 5 月 14 日 上午 8:45 
First concept of mine,

Meaty Mann
+ gain 300 health
+ max health increased by 100 for 15 seconds when consumed
- takes 50 seconds to load

This is kinda of.. a better Chocolate Bar for Heavy
JUST BLEED 2019 年 6 月 11 日 下午 7:04 
this is a good idea, but i think that they wouldnt give such a generic name, so my picks for name would be:

A: Meaty Mann, from an earlier post on this discussion

B: Boar Rib Sandvich, my creation, also generic :)

all name calling aside, he are the stats i would suggest:

+100 hp

able to heal back damage he deals

5 seconds of guarenteed mini-crits

20% damage vulnerability

45 second rechrage

heal rate by medic reduced by 45%
AC 2019 年 7 月 22 日 下午 1:50 
引用自 jon arbuckle tf2
this is a good idea, but i think that they wouldn't give such a generic name, so my picks for name would be:

A: Meaty Mann, from an earlier post on this discussion

B: Boar Rib Sandvich, my creation, also generic :)

all name calling aside, here are the stats i would suggest:

+100 hp

able to heal back on kills

5 seconds of guarenteed mini-crits

20% damage vulnerability

35 second recharge

heal rate by medic reduced by 25%
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