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Old School Gun
+ On hit: build gas
+ 15% more accurate
- 15% damage penenlty
When gas is activated, you will deal 100% crits and set enemies on fire for 8 seconds.
On death: gives the player who killed you +30% damage bonus and up to +10 health on hit for 6 seconds
"My ancestors are smiling down upon me, comrade. Can you say the same?"
25% Slower Firerate
10% Damage Buff
Quiet fireing
2) Put flammable oil to the ground for pyro to light up and for enemies to slow down. Eat ammo for that
3) Survivor! Critical hits do not do damage both sides. All incoming damage is crit after swapping damage for 6 secons.
4) Dealing damage recharge secondary weapon. Secondary weapon recharge 2times slower or have 50% less ammo.
♥♥♥♥♥' briliant stats mate 69/10 would read again, and i just did!
[+] +35% damage bonus on bleeding enemies
[-] -20% slower fire rate
[-] Fires projectiles instead of pellets (Equal in speed to the Crusaders Crossbow bolts)
Shoots bone projectiles
+Silenced! makes no noise when firing
+30% reduced spinup time
+20% more accurate
-10% damage penalty
-15% firing speed
-cannot be spun up with secondary fire
On hit build Rage when Rage is full press secondary fire to SCARE THE LIVING CRAP OUTTA THE NEARBY ENEMY...! uh, I mean slow them and reduce their damage for 4 seconds
💀💀💀May the Spooky Scary Skeleton(s) be with you! 💀💀💀