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That way players could spawn whatever monster they wanted from their choice of mods without having to download a bunch specific npc mods just to use Market Fog, and you wouldn't have to code the specifics of spawning npcs yourself.
NPC helpers/troops
Maybe a quest to find NPC, the would follow you/defend you
EX : then you have to send them to a point/building and finish a quest
it would be like this (Hey send one of my men to this marker alive and intact and ill pay you)
A better NPC/Zombie spawning
instead of spawning a bunch of zombies in the whole map it would be like
once you enter an area a script would spawn zombies in there
EX: Buildings Tunnels Areas Overall then they would despawn if you exit/run away
Hunts including more Zombies and possibly Human NPCs (such as more special zombies/a bandit npc and or a group of bandits
Support for more maps
(maybe just add support for Cityruins V2 )
More weapons
(please more melee)
More craftable weapons
More rewarding airdrops
As an upgrade to the oxygen maker
Maybe add an O2 canister maker
Maybe add Mega Variants to Metal,Circuits,Fuel, makers
You dont have to add these they are just ideas
Hopefully ill hear feedback idk ¯\_(ツ)_/¯
(・.◤)