Garry's Mod

Garry's Mod

Market Fog
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Michael Obama  [开发者] 2018 年 10 月 19 日 下午 1:55
Feature Discussion
Below are a list of current features:

- Global Mission
- Various resources that craft different items
- Loads of guns
- Different armour types
- Craftable items
- Craftable base building
- Destructible Props
- Active Combat
- Weather and Rain
- Hunt Missions
- Inventory system - Drop weapons, look at your suit/ammo
- Persistent data
- Lots of different types of enemies
- Dynamic item and enemy spawning.
- Drop money, items, resources

Todo:

- An overencumbered system
- New missions/better missions
- More craftable bases buildings
- Custom/Better NPCs
- Extra resource/valuables to find
- Better item and NPC spawning.
最后由 Michael Obama 编辑于; 2018 年 10 月 26 日 上午 10:00
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Wizzy 2018 年 10 月 20 日 下午 1:49 
♥♥♥♥ yes to all of the todo section
nya 2018 年 12 月 2 日 下午 3:56 
I think a good suggestion to add is a better gas mask filter that lasts longer. It could come with the armours as well as being bought at a store with a higher price.
Felinae 2018 年 12 月 13 日 下午 10:19 
I'm not sure what your specific goal is for enemies but unless you wanted something ultra specific, wouldn't it just be easier to have players download the "zombie/npc invasion+" mod?

That way players could spawn whatever monster they wanted from their choice of mods without having to download a bunch specific npc mods just to use Market Fog, and you wouldn't have to code the specifics of spawning npcs yourself.
Michael Obama  [开发者] 2018 年 12 月 14 日 上午 4:46 
If I do that I can't localise spawns, I can't balance it, and the performance would take a hit with multiple people on the sever.
最后由 Michael Obama 编辑于; 2018 年 12 月 14 日 上午 4:47
Oogroni 2019 年 3 月 28 日 下午 2:38 
you could maybe add like food and thirst bars if that could work
Oogroni 2019 年 7 月 26 日 下午 3:31 
Things that would be a neat features

NPC helpers/troops
Maybe a quest to find NPC, the would follow you/defend you
EX : then you have to send them to a point/building and finish a quest
it would be like this (Hey send one of my men to this marker alive and intact and ill pay you)

A better NPC/Zombie spawning
instead of spawning a bunch of zombies in the whole map it would be like
once you enter an area a script would spawn zombies in there
EX: Buildings Tunnels Areas Overall then they would despawn if you exit/run away

Hunts including more Zombies and possibly Human NPCs (such as more special zombies/a bandit npc and or a group of bandits

Support for more maps
(maybe just add support for Cityruins V2 )

More weapons
(please more melee)
More craftable weapons

More rewarding airdrops

As an upgrade to the oxygen maker
Maybe add an O2 canister maker
Maybe add Mega Variants to Metal,Circuits,Fuel, makers

You dont have to add these they are just ideas
Hopefully ill hear feedback idk ¯\_(ツ)_/¯
(・.◤)
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