Garry's Mod

Garry's Mod

vFire - Dynamic Fire for Garry's Mod
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
fenbka 30. sep. 2018 kl. 10:01
Suggestions
Smaller suggestions are recommended
Remember that Source Engine has limits
Sidst redigeret af fenbka; 1. okt. 2019 kl. 3:52
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Viser 1-15 af 248 kommentarer
n4p⚸ 30. sep. 2018 kl. 10:11 
Molotovs
glorpshit 30. sep. 2018 kl. 10:18 
Smoke
Mardröm 30. sep. 2018 kl. 10:26 
wire igniters and the context menu ignite working w/ this would be fancy
Cosmo 30. sep. 2018 kl. 12:26 
Realistic glowing embers and smoke please
`Herr Kvarkar` 30. sep. 2018 kl. 12:44 
a way to incorporate darkrp fire fighter job
truckie 30. sep. 2018 kl. 16:04 
WEAPONS MORE WEAPONS MAN!!!
racedriver117 30. sep. 2018 kl. 17:31 
Recreate the resist ending from Far Cry 5 when you try to get to ducth bunker! https://www.youtube.com/watch?v=s8153p25TbA
Sidst redigeret af racedriver117; 1. okt. 2018 kl. 11:09
30. sep. 2018 kl. 17:58 
How about a way for fire spread up and will spread even more on burnable surfaces like wood.
ReboiVista 30. sep. 2018 kl. 21:35 
He could make a vExplosion
1. okt. 2018 kl. 3:26 
Is it possible to add vwater? The water can be splashed around in and it will actually show it being splashed and will create a wave depending on the size of the prop and it's speed.

How about veuphoria? The ragdoll will have some form of edge detection and if it touches and edge it will grab on and try to climb up.
TROFY-KSA 1. okt. 2018 kl. 4:55 
can work with hbombs
TROFY-KSA 1. okt. 2018 kl. 4:57 
can work with gdisasters firenados
Sidst redigeret af TROFY-KSA; 1. okt. 2018 kl. 4:57
Destruction 1. okt. 2018 kl. 7:44 
Molotov, works like this:
Explosion does a quarter as much damage of a grenade's explosion
Explosion is half as big as grenade's explosion
Explosion sends out twelve bits of burning debris, much better than the grenade's zero
Entire explosion area is coated in fire, any that would be spawning underground is spawned inside the explosion's center and flies slightly out of the explosion
Explodes after thirty seconds (Long grenade fuse you got there buddy)
Explodes on touch (Oh... no wonder you got a long grenade fuse.)





Now for replying:

Oprindeligt skrevet af Θ_Θ:
How about a way for fire spread up and will spread even more on burnable surfaces like wood.
He did that already.

Oprindeligt skrevet af TROFY-KSA:
can work with gdisasters firenados
Good idea.

Oprindeligt skrevet af Cerega...:
Disabling damage for specific entities (players, NPCs, props, brush entities and etc.)
Damage to NPCs like helicopter, gunship, dropship, strider
Agreed.

Oprindeligt skrevet af Cerega...:
Remake of this gas can: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=116690393
YESSSSSSSSSS

Oprindeligt skrevet af ReBoi64:
He could make a vExplosion
Nice idea. Explosion that actually takes time to happen and sends out shrapnel possibly?
Sidst redigeret af Destruction; 1. okt. 2018 kl. 7:47
Luscious Lasagna 1. okt. 2018 kl. 11:27 
I suggest that a simple, custom particle replacement for the default HL2 flames should be added to this mod in a future update. It should at least fix the visual inconsistencies that occur when playing around with maps and weapons that use the default HL2 fire particles.
Pazzhy 1. okt. 2018 kl. 16:00 
1: Make the damage better. Like a "Heat" radius that damages you.
2: make it so barrels catch of fire then explode after being shot like normal
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