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Do you mean the implant clipping into the hand? I will probably need to reposition a few of the hand held artifacts.. some of them do look a little goofy how its being held..
I just checked and yes you are correct..woops.. for some reason its not giving that skin, lemme load up the devkit and figure it out, must be something i forgot to reconnect since making the ini configs in the last patch
edit
yes i found it, my bad.. im cooking a patch now and ill upload it in a hr or two
also sorry for long wall of text its like 3 AM here at time of posting im nearly passing out lmao
Thank you for finding that issue somehow it slipped through testing, ive fixed Pack for the next update itll now only do 10s of healing after AE is unequipped - im having a bit more troubles with the wyvern poison though, it should block the damage buff but apparently doesnt
Huhh.. I honestly never considered it would interact with other mods like that... A very specific case... I wasnt worried about "dinos" equipping the AE for two reasons, 1) by default, dinos cannot carry artifacts in their inventory so there goes the "fuel" for the AE... 2) theres no shield slot to equip
Ill look into it though.. I can think of several things i can implement that might stop that from happening in the future.. Might have to get creative with checking who the buff gets applied to
existing bugs may not be relevant anymore
please let me know if there are any new bugs.. and ill see what i can do