Europa Universalis IV

Europa Universalis IV

1.37 Complete Roman World [Rome/Byzantium ET Sub Mod]
TitanFury[SPQR]  [开发者] 2018 年 9 月 15 日 上午 1:17
Bug Reports
Write here if you found some bug
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正在显示第 1 - 15 条,共 64 条留言
Athena 2019 年 2 月 11 日 上午 11:50 
Couple of decisions from Purple Phoenix Arise are available for West Roman counterpart. They could be ether province id locked (gotta own Constantinopole as West Rome) or just BYZ tag locked so they dont show up. While this is not a bug per say, it is a bit weird that you can take Byzantine decisions as West Rome while Byzantines themselves are around.
TitanFury[SPQR]  [开发者] 2019 年 2 月 11 日 下午 8:13 
thanks for report, it should be fixed on the next version of the mod
grubyzpszowa 2019 年 11 月 17 日 上午 7:17 
thid mod not open database and crash
TitanFury[SPQR]  [开发者] 2019 年 11 月 19 日 上午 6:59 
@*Destroyer*RivalsRegions Which other mods are u using?
shinomochikomi 2020 年 1 月 9 日 上午 12:33 
Tech 6, 11 and 26 each have their colonial range bonus lowered by 10 compared to ET. This makes Greenland just out of reach when it was historically colonized. I'm not sure if this is intentional.
Robert Robertson 2020 年 1 月 18 日 下午 2:38 
Not sure if it's this mod, or Extended timeline itself, but during the Rise of Islam event et.32, The Caliphate somehow annexes random provinces in Europe it's completely disconnected from. I could understand if it did this to Africa, Anatolia, or southern Spain, but it's affecting France, Germany, and Italy.

Edit- Definitely something to do with this mod.
最后由 Robert Robertson 编辑于; 2020 年 1 月 18 日 下午 3:03
Piss Head 2020 年 2 月 20 日 上午 6:57 
The game starts and I can see the custom loading screen, but it crashes before loading to the main menu.
TitanFury[SPQR]  [开发者] 2020 年 3 月 18 日 下午 6:10 
@Robert Robertson it's part of the ET, but i'll make a event to make the conquest more real
TitanFury[SPQR]  [开发者] 2020 年 3 月 18 日 下午 6:10 
@The Boozy Dorf What mods are you using?
JJIlg 2020 年 4 月 15 日 下午 1:09 
If I do the decision to split the roman empire the half that i didnt chose gets over 3000000 Soldiers which makes them OP for a few months until they go bankrupt because they have to pay 900 every month.
Kelpie 2020 年 4 月 25 日 下午 4:05 
I came across a bug with the decision to restore the patriarchate of Antioch. The modifier is currently spawning in Beafada (West Africa) instead of Antioch. This is just a mixup in the province IDs in the "/decisions/utpReligion.txt" file.
Eternal_RiftZ 2020 年 6 月 12 日 上午 5:00 
When i start the mod it crashed for some reason i need help it says update to 1.30.1
最后由 Eternal_RiftZ 编辑于; 2020 年 6 月 12 日 上午 5:04
Illyrius 2020 年 6 月 13 日 上午 3:29 
in the event of the Hippodrome Riots, there is a localisation bug somewhere in the text, Imperial Guards is spelled Imperial Giards
最后由 Illyrius 编辑于; 2020 年 6 月 13 日 上午 3:30
TitanFury[SPQR]  [开发者] 2020 年 6 月 13 日 下午 2:32 
引用自 Ethiosim
I came across a bug with the decision to restore the patriarchate of Antioch. The modifier is currently spawning in Beafada (West Africa) instead of Antioch. This is just a mixup in the province IDs in the "/decisions/utpReligion.txt" file.
Fixed on 1.4
TitanFury[SPQR]  [开发者] 2020 年 6 月 13 日 下午 2:32 
When i start the mod it crashed for some reason i need help it says update to 1.30.1
We are on it, maybe its a ET bug, we are investigating
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