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Which in turn makes all building defs in any mod that use that base become only buildable on Medium+, if they're loaded after this mod. So that's a major compatibility problem.
Could be easily fixed by deleting the abstract (since it's already in vanilla and there's no need to redefine it), and moving the only changed line (<terrainAffordanceNeeded>Medium</terrainAffordanceNeeded>) into SolarController.
Verse.Log:Warning(String, Boolean)
AllYourBase.XmlSharedBaseDetection:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()