安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Doesn't happen for other pawns.
He is the only chemical dependent pawn I have (can't remember their correct name)
[[RimHUD v1.17.5 Auto-deactivation report]]
Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
Stacktrace:
[ArgumentOutOfRangeException] Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index)
at ArtificialBeings.MedicalCareUtility_Patch+MedicalCareUtility_MedicalCareSelectButton_Patch.Listener (UnityEngine.Rect rect, Verse.Pawn pawn)
at RimWorld.MedicalCareUtility.MedicalCareSelectButton (UnityEngine.Rect rect, Verse.Pawn pawn)
- PREFIX ArtificialBeings: Boolean ArtificialBeings.MedicalCareUtility_Patch+MedicalCareUtility_MedicalCareSelectButton_Patch:Listener(Rect rect, Pawn pawn)
- PREFIX ModMedicinePatch: Boolean ModMedicinePatch.MedicalCareSelectButton:_Prefix(Rect rect, Pawn pawn)
at RimHUD.Interface.Screen.InspectPaneButtons.DrawMedical (Verse.Pawn pawn, UnityEngine.Rect rect)
at RimHUD.Interface.Screen.InspectPaneButtons.Draw (UnityEngine.Rect bounds, RimWorld.IInspectPane pane, System.Single& offset)
- POSTFIX Andromeda.UsefulMarks: Void UsefulMarks.RimHUD_Patch:Postfix(Rect bounds, IInspectPane pane, Single& offset)
- POSTFIX SmashPhil.VehicleFramework: Void SmashTools.Patching.Compatibility_RimHUD:DrawButtonsOnRimHUD(Rect bounds, IInspectPane pane, Single& offset)
at RimHUD.Interface.Screen.InspectPanePlus.DrawPane (UnityEngine.Rect rect, RimWorld.IInspectPane pane)
Must be something to do with that process.
This time I was rescuing people and putting them in a hospital bed.
One pawn of my own and one pawn from a space battle.
So it looks like maybe something about being put in a bed is doing it.
[[RimHUD v1.17.5 Auto-deactivation report]]
Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
Stacktrace:
[ArgumentOutOfRangeException] Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index)
at ArtificialBeings.MedicalCareUtility_Patch+MedicalCareUtility_MedicalCareSelectButton_Patch.Listener (UnityEngine.Rect rect, Verse.Pawn pawn)
at RimWorld.MedicalCareUtility.MedicalCareSelectButton (UnityEngine.Rect rect, Verse.Pawn pawn)
- PREFIX ArtificialBeings: Boolean ArtificialBeings.MedicalCareUtility_Patch+MedicalCareUtility_MedicalCareSelectButton_Patch:Listener(Rect rect, Pawn pawn)
- PREFIX ModMedicinePatch: Boolean ModMedicinePatch.MedicalCareSelectButton:_Prefix(Rect rect, Pawn pawn)
at RimHUD.Interface.Screen.InspectPaneButtons.DrawMedical (Verse.Pawn pawn, UnityEngine.Rect rect)
at RimHUD.Interface.Screen.InspectPaneButtons.Draw (UnityEngine.Rect bounds, RimWorld.IInspectPane pane, System.Single& offset)
- POSTFIX Andromeda.UsefulMarks: Void UsefulMarks.RimHUD_Patch:Postfix(Rect bounds, IInspectPane pane, Single& offset)
- POSTFIX SmashPhil.VehicleFramework: Void SmashTools.Patching.Compatibility_RimHUD:DrawButtonsOnRimHUD(Rect bounds, IInspectPane pane, Single& offset)
at RimHUD.Interface.Screen.InspectPanePlus.DrawPane (UnityEngine.Rect rect, RimWorld.IInspectPane pane)
I had a mod which increased the medic options available.
This meant that when a new person arrived, they had more options than the box was able to display.
Fix in the end was just to remove the mod which allows you to choose more medical options for the default medicine.
I am sure it could be fixed in code, but I gave up and removed the other mod.