安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
You have to build the outdoor reseach table and research tech level 1. Then you can begin to build the starting vanilla buildings like the small shack and the research bench.
I know about the problem. Some of the trees the assigned jobs dont work in every angle. I will probably solve the bug this week. Until now you can only build the storage at another angle of the tree were the assigned job work. Hope it helps.
I've run into a problem concerning the tech level and building chain. I am at tech level 1 without having it researched and the mod items and build chain are gone. I think the fact that I imported my game (without importing research) is what caused it, but sadly turning the mod "off" and "on" again doesn't fix it. Neither does re-installing it.
Thanks for any assistance in advance.
I think it should work when you buy the survival guide blueprint for 100 cats in a shop. Then you can begin to build an research the survival buildings. Hope it helps.
Thanks for the help! Confirmed working.
However I can't seem to find any of the new herbs and produce in the wild or sold by traders.
False alarm - wasn't looking hard enough...
Have to look into it. Will try to make a a bufix when I get some spare time.