RimWorld

RimWorld

Mod Manager
Paladin 22. juli 2019 kl. 3:04
Load from a string error
RimWorld 1.0.2282 rev726
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
Verse.Log:Warning(String, Boolean)
Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

Loading ModList from C:/Users/BlaBla/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\ModLists\03.xml failed: ModList contains no mods.
Verse.Log:Error(String, Boolean)
ModManager.ModListManager:get_ModLists()
ModManager.ModListManager:ListsFor(ModMetaData)
ModManager.ModListManager:ListsFor(ModButton_Installed)
ModManager.ModButton_Installed:get_Lists()
ModManager.ModButton_Installed:get_Color()
ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
ModManager.Page_BetterModConfig:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)