Space Engineers

Space Engineers

[PAM] Path Auto Miner | Automated Mining, Grinding and Transportation | by Keks
Any chance you can publish the uncompressed source code somewhere?
I'd love to see the original source code so that I can easily modify the code. Any chance you will publish it anywhere?
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1-15 / 18 のコメントを表示
Rude 2019年8月24日 8時39分 
i asked a while ago and he didn't want. Don't remember the reasons
Ok, no big deal. Don't ask, don't get :steamhappy:
I'll bump this, as I'm new to the game and I'm lazy to do the manual labor.
I'll eventually de-minify the script for my personal studying, optimization and making it do things for me.
Publishing it officially makes more sense in terms of support and contributions from others.
I would love to see this script published. It's just so incredibly useful and with a few more sets of eyes on it could really change how we do business in game.
I agree. I'd love to help out too.
Has someone deminified it already?
NotNeeko 2020年12月30日 17時30分 
Просто открыл Visual Studio, добавил к коду namespace и объявил все необходимые библиотеки - код сразу приобрел НАМНОГО более читабельный вид, конечно, не заморачивался с переименованием всех переменных, но интуитивно все должно быть понятно, если засеть за чтивом, файлик прилагается (Mail Cloud): Тык сюда[cloud.mail.ru]

I just opened Visual Studio, added a namespace to the code and declared all the necessary libraries - the code immediately acquired a MUCH more readable look, of course, I didn't bother with renaming all the variables, but everything should be intuitively clear if you sit down at reading (Mail Cloud): Click here[cloud.mail.ru]
最近の変更はNotNeekoが行いました; 2020年12月30日 17時34分
NotNeeko 2020年12月30日 17時31分 
NLdevastator の投稿を引用:
Has someone deminified it already?


NLdevastator の投稿を引用:
Yep.


SCBionicle の投稿を引用:
I agree. I'd love to help out too.


Battlemage の投稿を引用:
I would love to see this script published. It's just so incredibly useful and with a few more sets of eyes on it could really change how we do business in game.


Rude の投稿を引用:
i asked a while ago and he didn't want. Don't remember the reasons


งง Two Snake の投稿を引用:
I'd love to see the original source code so that I can easily modify the code. Any chance you will publish it anywhere?
It would be awesome if Keks would publish the uncompressed version. I'd love to look around and add some more fancy things :)
Kyr 2021年6月20日 2時33分 
Last time I spoke to Keks he had stopped playing the game for a while and didn't know when he'd be returning. I really miss this script and hope someone does make a new mining script soon.
Siv 2022年9月9日 21時34分 
Hey Keks, since you're going on long breaks, would you be willing to put the sources for this on GitHub so we can at least fork it and send you PRs with fixes when stuff breaks? Thanks!
Sakata 2022年10月29日 8時53分 
I'd also like to see the actual code. There is a bug that causes my ship to flip upside down right before docking on planets that has been driving me bonkers.
Spicie 2022年11月8日 13時14分 
I would also like to see source. The SEWorldGen plug-in breaks the Pam script.
Kyr 2022年11月13日 3時34分 
Keks has said previously that he will not release the source code.

Last time I spoke to Keks he had stopped playing the game for a while and didn't know when he'd be returning. He did say that he would update the script to fix any issues if he had time.

Also, when the new GridAI update comes out it might make this script obsolete anyway.
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