安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








That seems excessive. Deaths waves are very random, you just got unlucky with the random generator hitting you so often.
I want to avoid mod config for any mods I can. relying on a mod I dont control is asking for trouble. I'm developing my own version just in case.
What I will do is take a a look at putting in a "not before" minimum for when the death waves are calculated so they dont seem so back to back.
BTW the amount is random too. How many colonists do you have?
Holy Crap. I would love to get a copy of that save. Post it here if you dont mind sharing ...
https://www.dropbox.com/request/moBOLnFYWkvoqubT9tMZ
No matter what I do 5% of 3600 is a big number. Even if random.
What I am going to need to do is set some sort of sliding scale for folks like yourself that play like a city builder, way past end game. I'll need your save to test.