Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sukritact's Grand Canyon
sukritact  [开发者] 2018 年 8 月 9 日 上午 5:40
Note about graphical bugs:
There is currently one known graphical bug that may occasionally occur when the Grand Canyon spawns next to a river source

https://image.ibb.co/giCwy9/image.png

Unfortunately, there isn't much I can do about it (it's just how the engine handles water), but it shouldn't occur too often for it to ruin your civving experience.
最后由 sukritact 编辑于; 2018 年 8 月 9 日 上午 5:40
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正在显示第 1 - 8 条,共 8 条留言
conorbebe 2018 年 8 月 9 日 上午 7:36 
Is there no way to make it so that the Grand Canyon never spawns adjacent to a river?
sukritact  [开发者] 2018 年 8 月 9 日 上午 9:06 
It already doesn't: the problem is I can't stop it from spawning next to a river source. Take a look at the image to see what I mean: the river itself is technically one tile away.
conorbebe 2018 年 8 月 9 日 上午 9:11 
I understand, that's unfortunate. Thank you so much for your hard work either way!
Amyglyosaurus 2018 年 8 月 10 日 上午 7:40 
How about the opposite? Make sure it *always* spawns next to a river. Specifically, in the middle of a 4-hex straight section of river oriented such that it's two ends connect with the two end sections of the river.

That way, the canyon will appear as it really is, a section of the river. The drawback is, of course, more coding to place it and if there are no 4-hex straight river sections then it can't be placed at all.
Venboven 2022 年 10 月 21 日 下午 9:45 
Yeah, why can't it be a PART of the river?
sukritact  [开发者] 2022 年 10 月 22 日 上午 2:51 
引用自 Venboven
Yeah, why can't it be a PART of the river?
Because it's not possible without it looking ugly, nothing I can do about it.
Venboven 2022 年 10 月 25 日 下午 2:43 
Aw rip
jkassavetis 2024 年 9 月 11 日 下午 5:28 
引用自 Amyglyosaurus
How about the opposite? Make sure it *always* spawns next to a river. Specifically, in the middle of a 4-hex straight section of river oriented such that it's two ends connect with the two end sections of the river.

That way, the canyon will appear as it really is, a section of the river. The drawback is, of course, more coding to place it and if there are no 4-hex straight river sections then it can't be placed at all.

Does it have to be placed in a four section river tile? Should it be on desert or plains terrain? Should it be on mountain, hills, or flat terrain?
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