Garry's Mod

Garry's Mod

gm_ruraltown
Lifeless™ 2018 年 8 月 10 日 上午 4:25
Bug Reports
posts you're bug reports here, i guess.
makes it easier for the creator.
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正在显示第 1 - 15 条,共 15 条留言
squidward burning alive  [开发者] 2018 年 8 月 10 日 上午 6:19 
yo, thanks.
Lifeless™ 2018 年 8 月 10 日 上午 11:21 
no problem
bearsaroundhere 2018 年 8 月 11 日 上午 7:24 
I'm getting missing textures on things like the train tracks, doors and the roofs. Something I'm doing wrong?
squidward burning alive  [开发者] 2018 年 8 月 11 日 上午 7:42 
@KOBOLD Those are all HL2 textures and models that ae included with Gmod so I have no idea what the problem is.
最后由 squidward burning alive 编辑于; 2018 年 8 月 11 日 下午 12:02
Conqueeftador 2018 年 8 月 11 日 上午 9:09 
WolfGT I don't know if you know, but the wall players can't get through, players in cars can
squidward burning alive  [开发者] 2018 年 8 月 11 日 上午 9:22 
WolfGT I don't know if you know, but the wall players can't get through, players in cars can
I am aware of this. I haven't really bothered to fix it, it doesn't really matter I guess.
LukeN2O 2018 年 8 月 11 日 上午 10:02 
WolfGT There are some bits of grass floating above the ground, oddly.
Update 1: I'm gonna try and see if it's the CS Source's content that simply bugged out.
Update 2: Nope. Still bugged.
最后由 LukeN2O 编辑于; 2018 年 8 月 11 日 上午 10:33
squidward burning alive  [开发者] 2018 年 8 月 11 日 上午 10:42 
引用自 Luke N2O
WolfGT There are some bits of grass floating above the ground, oddly.
Update 1: I'm gonna try and see if it's the CS Source's content that simply bugged out.
Update 2: Nope. Still bugged.
This isnt caused by this map, this is an another addon/map ♥♥♥♥♥♥♥ with the detail props. The content packs do cause this as well, just delete the detail prop textures from them.
EDIT: I had this problem too and I fixed it by getting rid of GM_Fork.
最后由 squidward burning alive 编辑于; 2018 年 8 月 11 日 上午 11:34
MATTMO911 2018 年 8 月 12 日 上午 12:37 
Just noticed this today: In all of the storefronts across from the motel, the lights on the first floor are floating; they aren't actually connected to the ceiling. This can be viewed when going halfway up the stairs.
MATTMO911 2018 年 8 月 12 日 下午 2:07 
Also, in the backyard of the house across the street from the garage, it is possible to view the culling of the house over the fence by jumping; when viewing this, it appears as though the house has no back.
squidward burning alive  [开发者] 2018 年 8 月 12 日 下午 3:14 
引用自 Jck
Just noticed this today: In all of the storefronts across from the motel, the lights on the first floor are floating; they aren't actually connected to the ceiling. This can be viewed when going halfway up the stairs.


引用自 Jck
Also, in the backyard of the house across the street from the garage, it is possible to view the culling of the house over the fence by jumping; when viewing this, it appears as though the house has no back.

Fixing both of these rn.

EDIT: They have been fixed.
最后由 squidward burning alive 编辑于; 2018 年 8 月 12 日 下午 3:41
Armacron 2019 年 6 月 4 日 下午 2:57 
After entering a motel room and exiting I sometimes get stuck and can't move, maybe invisible objects.
squidward burning alive  [开发者] 2019 年 6 月 4 日 下午 2:59 
引用自 Armacron
After entering a motel room and exiting I sometimes get stuck and can't move, maybe invisible objects.
You'll be happy to know that I am working on a remastered version of this map, I'll look into the issue, but don't expect me to ever update this version ever again.
KnightBob7 2020 年 1 月 20 日 上午 12:59 
Error Vertex File for 'props_junk\TrashDumpster02.mdl' checksum 66874447 should be 200059167
Error Vertex File for 'props_c17/display_cooler01a.mdl' checksum 284023722 should be -87802926
Error Vertex File for 'props_foliage/tree_deciduous_01a.mdl' checksum -1869101811 should be 508178389
Error Vertex File for 'props_junk\TrashDumpster02.mdl' checksum 66874447 should be 200059167
Error Vertex File for 'props_foliage/tree_deciduous_01a.mdl' checksum -1869101811 should be 508178389
squidward burning alive  [开发者] 2020 年 1 月 20 日 上午 6:16 
thats on your end, not mine
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