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(Thanks for the fantastic mod, by the way. It's a must-have for me.)
Good find, thanks for the report. I'll take a look at exactly what Roolo is doing in WTH and see how best to deconflict.
[HugsLib][ERR] Exception during DoWindowContents: System.TypeLoadException: Could not load type 'Verse.NamedArgument' from assembly 'CustomDeathRandomness'.
at RimWorld.Dialog_VanillaModSettings.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
HugsLib.Utils.ModLogger:ReportException(Exception, String, Boolean, String)
RimWorld.Dialog_VanillaModSettings:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
The attack destroyed the monkey's torso and heavily damaged the spine, causing death.
I see a few errors from this mod, but all cases are related to generating a pawn inside of a crypto sleep pod. I'll take a look to see what my be causing an issue, but if you feel there might be some conflict during world generation, try disabling this mod during creation and re-enable it afterwards. There's very little application from this mod until a pawn downs anyways.
at CustomDeathRandomness.Main.CheckForStateChange_Patch (Verse.Pawn_HealthTracker,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00cd7>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch2 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000ac>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00135>
at (wrapper dynamic-method) Verse.HediffSet.AddDirect_Patch0 (object,Verse.Hediff,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x004ae>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c6>
at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.FinalizeAndAddInjury_Patch1 (object,Verse.Pawn,Verse.Hediff_Injury,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x00163>
at Verse.DamageWorker_AddInjury.FinalizeAndAddInjury (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x00305>
at Verse.DamageWorker_Cut.ApplySpecialEffectsToPart (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x0078e>
at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x004a9>
at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyToPawn_Patch1 (object,Verse.DamageInfo,Verse.Pawn) <0x0034e>
at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch2 (object,Verse.DamageInfo) <0x00344>
at Verse.HealthUtility.DamageUntilDead (Verse.Pawn) <0x00253>
at RimWorld.ThingSetMaker_MapGen_AncientPodContents.GenerateSlave () <0x00211>
at RimWorld.ThingSetMaker_MapGen_AncientPodContents.Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List`1<Verse.Thing>) <0x0015e>
at (wrapper dynamic-method) RimWorld.ThingSetMaker.Generate_Patch1 (object,RimWorld.ThingSetMakerParams) <0x00173>
Verse.Log:Error(String, Boolean)
RimWorld.ThingSetMaker:Generate_Patch1(Object, ThingSetMakerParams)
RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve(ResolveParams)
RimWorld.BaseGen.BaseGen:Resolve(Pair`2)
RimWorld.BaseGen.BaseGen:Generate()
RimWorld.GenStep_ScatterShrines:ScatterAt(IntVec3, Map, Int32)
Verse.GenStep_Scatterer:Generate(Map, GenStepParams)
Verse.MapGenerator:GenerateContentsIntoMap(IEnumerable`1, Map, Int32)
Verse.MapGenerator:GenerateMap_Patch1(IntVec3, MapParent, MapGeneratorDef, IEnumerable`1, Action`1)
Verse.Game:InitNewGame_Patch2(Object)
Verse.Root_Play:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()