Team Fortress 2

Team Fortress 2

The Wee Willy
The Redder Baroness 2014 年 11 月 18 日 下午 6:52
STATS!
Have at it
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正在显示第 1 - 15 条,共 45 条留言
ŻABA JESTEM 2014 年 11 月 19 日 上午 9:42 
Heal on hit, less pipe bombs out.
Angora 2014 年 11 月 19 日 下午 1:39 
+10% damage to self
+10% Knockback to self
+20% damage to Enemy Players (not including sentries)
+10% knockback to Enemies standing directly Above stickies
-2 bombs in the clip (6 instead of 8)
-2 bombs placable
-10% reload speed
*Causes sentries to suffer a -15% accuracy Debuff for 2 seconds after taking damage from 2 or more stickies
*Cannot be detonated Mid-air
Keldos 2014 年 11 月 19 日 下午 4:28 
Black-Box for Demo, done.
ŻABA JESTEM 2014 年 11 月 19 日 下午 8:49 
引用自 ColorfulConnifer
+10% damage to self
+10% Knockback to self
+20% damage to Enemy Players (not including sentries)
+10% knockback to Enemies standing directly Above stickies
-2 bombs in the clip (6 instead of 8)
-2 bombs placable
-10% reload speed
*Causes sentries to suffer a -15% accuracy Debuff for 2 seconds after taking damage from 2 or more stickies
*Cannot be detonated Mid-air


Nice.
Morgan-Giggs 2014 年 11 月 19 日 下午 9:38 
+10 health on hit
+2 balls out
-10 ammo on use
-5 reload speed
-5 accuracy

what doya think?
HUAHHHHH! 2014 年 11 月 20 日 下午 7:45 
引用自 ColorfulConnifer
+10% damage to self
+10% Knockback to self
+20% damage to Enemy Players (not including sentries)
+10% knockback to Enemies standing directly Above stickies
-2 bombs in the clip (6 instead of 8)
-2 bombs placable
-10% reload speed
*Causes sentries to suffer a -15% accuracy Debuff for 2 seconds after taking damage from 2 or more stickies
*Cannot be detonated Mid-air

+20% damage to players... damage range becomes 123.6 - 165.6. Nope.avi. Removing mid air detonation is a bit of a downside but the damage increase is absurd considering a majority of demos fights aren't against airborne enemies. Pretty much an upgrade to the SBL.
Bert 2014 年 11 月 20 日 下午 9:23 
-4 clip size
+15% damage to grounded enimies
-100% knock back to grounded enimies
-30%% damage to airborn enimies
+100% knock back to airborn enimies
stickies do not have remote detonate; detonate after 3 seconds.
On kill: item set sheild reacharge.
最后由 Bert 编辑于; 2014 年 11 月 20 日 下午 9:25
Shelianthus! 2014 年 11 月 22 日 上午 4:06 
+5 health on hit
+2 clip size
+2 placeable
-50% ammo
-5% reload speed

this good?
mrmango 2014 年 12 月 16 日 下午 11:19 
enemies cannot see stickies
stickies will explode on contact

cannot detonate stickies with right click
stickies detonate in 20 seconds
woke oak 2015 年 1 月 12 日 上午 6:22 
This looks like something that could come in a pack with the black box.
FrOsT_ 2015 年 1 月 15 日 下午 6:19 
+15 health on hit
-3 clip size
Solanne 2015 年 1 月 31 日 下午 2:28 
Automatically explodes when walked over or touched
-Can't be activated like other sticky launchers
+10% Damage to self
+2 more Stickies (Or more, or no more at all, depends on Valve)
+10 Health on hit
Julius 2015 年 3 月 9 日 上午 5:44 
引用自 Keldos
Black-Box for Demo, done.

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagreed.
Akedus 2015 年 3 月 16 日 上午 12:14 
Pros
Proximity (explodes when nearby enemy is by)
+20% damage

Cons
-25% firing speed
-25% reload speed
Marpav 2015 年 6 月 11 日 上午 9:38 
+20% damage
-50% clip size
-20% firing speed
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