Garry's Mod

Garry's Mod

RP_downtown_evilmelon_v1
Chiptuverse 25. apr. 2016 kl. 10:38
Leaks in map.
So, I am currently trying to make my own version of this map, but after compiling it always has leaks, even if I just change a texture of a building it gets a leak, anyone have any ideas?
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Chiptuverse 26. apr. 2016 kl. 1:24 
Oprindeligt skrevet af |-NCBA-| Mr.sexyness:
I had same issue, You have to work your way around or through it. Add me on steam if you want help. An Edit I am Currently making
Thanks for the reply, it seems any changes I make cause a leak, very frustrating as I had to start all over again after spending a good few hours on it.
Chiptuverse 26. apr. 2016 kl. 9:26 
Oprindeligt skrevet af |-NCBA-| Mr.sexyness:
Oprindeligt skrevet af MRP Dexter:
Thanks for the reply, it seems any changes I make cause a leak, very frustrating as I had to start all over again after spending a good few hours on it.
Yes, I had the same issue, Iv restarted twice so far, but got it down now. Have you loaded the Point file?

I have, it appears that the leak goes right through the floor where there is no gap, the line is going stralight through a solid. But sometimes the leak comes from other entities and the point file shows the same thing, no gaps just through a solid.
Chiptuverse 26. apr. 2016 kl. 12:03 
Hopefully someone can shed some light to this issue as it's driving me nuts.
Down 30. juli 2019 kl. 18:57 
Even though I'm late you have to recreate the brush.
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